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Graphics Software Engineer

Langham Recruitment

Remote

GBP 65,000 - 75,000

Full time

Today
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Job summary

A leading recruitment agency is seeking a Senior Graphics Software Engineer to join a fully remote team. You will play a key role in designing and developing a next-generation rendering engine, utilizing advanced graphics algorithms and techniques. The ideal candidate will have substantial experience in C/C++ programming, shader development, and a solid understanding of modern graphics APIs. The position offers a competitive salary and benefits including remote work, holidays, and bonuses.

Benefits

Bonus Scheme – c10% of salary on target
25 days holiday
Pension
Income Protection
Healthcare
Vehicle scheme

Qualifications

  • Significant development experience using C / C++.
  • Experience with shader programming (GLSL, HLSL or Slang).
  • Good understanding of modern graphics APIs like Vulkan and DirectX 12.

Responsibilities

  • Work as part of a team developing industry-standard simulation software.
  • Design and develop new features using graphics techniques.
  • Produce high-quality software for customers.

Skills

C / C++ development experience
Shader programming (GLSL, HLSL, Slang)
Understanding of Vulkan, DirectX 12, Metal
Knowledge of physically based rendering
Strong grasp of GPU architecture
Familiarity with graphics debugging tools
Quality focus and self-motivation
Job description
(Senior) Graphics Software Engineer - Fully Remote

We are seeking an experienced Graphics Software Engineer to play a pivotal role in a team designing and developing a next generation rendering engine. This will include implementing state of the art graphics algorithms and supporting systems.

Qualifications, Knowledge and Experience
Essential
  • Significant development experience using C / C++.
  • Experience with shader programming (GLSL, HLSL or Slang).
  • Good understanding of modern graphics APIs : Vulkan, DirectX 12, Metal.
  • Good understanding of modern graphics concepts, such as physically based rendering, deferred rendering, post-processing, and real-time lighting / shadowing techniques.
  • Strong grasp of GPU architecture, memory management, and multi-threaded rendering.
  • Familiarity with graphics debugging and performance profiling tools.
  • Self-motivated, quality-focused, and able to work independently.
Desirable
  • Experience developing custom rendering engine.
  • Experience implementing advanced features such as :
  • Raytraced effects for global illumination, shadows or reflections.
  • Frame graph and memory management strategies.
  • Cross-platform rendering hardware interfaces.
  • Scene graph management and data streaming.
  • Integrating physics engines or compute workloads within graphics pipelines.
  • GPU driven rendering.
  • Knowledge of GLTF or other modern scene / asset formats.
Responsibilities
  • Work as part of a team developing global industry-standard vehicle simulation software.
  • Design and develop new features using state-of-the-art graphics techniques.
  • Produce high-quality software for customers.
  • Maintain and improve existing products.
  • Advocate good software engineering practices and continuous professional development.
  • Work to delivery deadlines.
The Package :
  • Basic salary in the range £65,000 to £75,000 dependent on experience
  • Bonus Scheme – c10% of salary on-target payment
  • Fully Remote Working
  • 25 days holiday, Pension, Income Protection, Healthcare, Vehicle scheme etc…
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