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Game Designer - Sea of Thieves

Lucid Games

Liverpool

Hybrid

GBP 80,000 - 100,000

Full time

3 days ago
Be an early applicant

Job summary

A leading game development studio is searching for a Designer to join their team. This position focuses on creating design documentation, prototyping gameplay systems, and utilizing Unreal Engine for gameplay implementation. The ideal candidate has strong experience with level editing tools and excels in a collaborative environment. This opportunity allows you to contribute to a well-established live service game.

Qualifications

  • Strong knowledge and experience with level editing tools and scripting (Unreal Engine or similar).
  • Experience working on games within a professional working environment.
  • Strong analytical and critical thinking skills to assess and improve gameplay elements.

Responsibilities

  • Create clear and concise design documentation.
  • Design, prototype and own key gameplay systems.
  • Implement gameplay through UE4 Blueprint visual scripting.

Skills

Strong knowledge of level editing tools
Experience working on games
Analytical and critical thinking skills
Excellent communication skills

Tools

Unreal Engine
Job description
Overview

Start: Immediate

Duration: Full Time

Location: Liverpool or Remote (UK)

We’re looking for Designers to join our development team, working alongside Rare. As a Designer, you\'re able to empathise with and understand the players, and you\'ll work closely with other teams to bring the game vision to life. This is an excellent opportunity for Designers to work on a huge, well-established live service game.

Responsibilities
  • Create clear and concise design documentation and visual materials that describe content, mechanics, systems, and features.
  • Design, prototype and own key gameplay systems.
  • Implement gameplay through the use of UE4 Blueprint visual scripting.
  • Work closely with the a testing community to ensure that we\'re making the experience better based on their sentiment
  • You will help determine the conventions, processes and practices used to create the product from inception to final balancing.
  • Implement strategies to optimize player engagement, retention, and overall satisfaction through effective gameplay design and mechanics.
  • Pro-actively contribute to the quality of the entire game.
  • Help assess the progress, quality and user friendliness of the game throughout it\’s life via a range of methods.
Required Experience
  • Strong knowledge and experience with level editing tools and scripting (Unreal Engine or similar).
  • Experience working on games within a professional working environment.
  • Strong analytical and critical thinking skills to assess and improve gameplay elements, systems, and player experiences.
  • Excellent communication and interpersonal skills to collaborate seamlessly within cross-disciplinary teams and provide effective guidance.
Beneficial Experience
  • Ability to work autonomously within technical and scheduling constraints
  • Resourceful, practical and self-critical thinker
  • Understand the importance of analytics
  • Worked on a live service game
Important

The interview process for the Designer role is made up of 3 stages:

  • First interview (45 minutes) – An informal chat to discuss your experience and working history relating to the position with members of our Design team and our Head of Talent. In return, we will provide a full overview of the role, life at the studio as well as answer any questions you may have.
  • Second interview (45 minutes) – Second Interview with our Studio Creative Director and Head of Talent. This role will be focussed on the project and your skills and experience. You will have the opportunity to understand how our design teams work and the overall structure of our teams.
  • Final interview (30 minutes) – A final Interview with our Studio Head and Studio Production Director. This will be a chance for you to get to know the Senior Management team and all the things that make Lucid, Lucid! You will have a lot of opportunities to ask any questions about the studio and Culture.

Our recruitment process typically takes 2-4 weeks depending on availability. We work our process around your availability and try to be as accommodating as possible. A member of our recruitment team will be in touch prior to your first interview and will keep in contact throughout the process. If you have any specific questions prior to this please contact careers@lucidgames.co.uk

Lucid Games is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We can provide suitable adjustments during our recruitment processes. Should you require adjustments/flexible arrangements to interview, or take up a role at Lucid, please let us know in the notes/cover letter section of your application. This will not affect your application.

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