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Senior Monetisation Manager - Howrse ( M/ W/ NB )

Ubisoft Entertainment

Saint-Mandé

Hybride

EUR 60 000 - 80 000

Plein temps

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Résumé du poste

A leading video game company in Saint-Mandé seeks a Senior Monetization Manager to oversee the monetization strategy for its game 'Howrse'. The role involves analyzing revenue streams, developing effective monetization strategies, and collaborating closely with production teams. The ideal candidate should have extensive experience in the gaming industry, particularly in monetization, and be skilled in analyzing player behavior. This position offers a hybrid work model and various benefits.

Prestations

Profit-sharing
25 vacation days
12 RTT days
50% transport pass coverage
Meal vouchers
Health insurance
Gym on-site

Qualifications

  • Proven experience as a Monetization Manager or Live Ops Manager in gaming.
  • Ability to analyze player behavior and adjust monetization strategies.
  • Experience in strategizing and executing monetization plans.

Responsabilités

  • Analyze monetization offerings and adjust to maximize revenue.
  • Develop strategies for player engagement and revenue growth.
  • Collaborate with teams for production of planned operations.

Connaissances

Gaming Industry Experience
Monetization and Revenue Strategy
Analyzing Player Behavior
Multidisciplinary Collaboration

Outils

Analytics Tools
Description du poste

Within the Howrse team, a web and mobile horse breeding and management game, you will work under the responsibility of the Producer and in close collaboration with local production teams and the headquarters. As a Senior Monetization Manager, you will be responsible for the game’s monetization strategy. You will act as a true strategic partner, ensuring commercial performance and overall coherence of live operations.

JOB DESCRIPTION

Your responsibilities related to the management of game monetization will include:

  • Analyse the flow of hard currency and strategically adjust monetization offerings to maximize revenue performance.
  • Develop and implement monetization strategies that balance player engagement and revenue growth.
  • Build, plan, and optimize the Live Ops structure that drives the project’s annual commercial performance.
  • Define the format and content of commercial offers and adjust schedules according to objectives.
  • Ensure the production of planned operations with Development, Design, Tech, Art, and Community Management teams.
  • Provide regular reporting to the Producer and HQ.
  • Collaborate with AdMon experts at HQ to define and execute a strategy for optimizing ad revenue (mobile and web).
  • Challenge existing processes to modernize Live Ops practices (segmentation, A/B testing, etc.).
  • Play a strategic partner role with Design, Tech, and Art teams to guide feature prioritization while integrating acquisition and monetization considerations.
QUALIFICATIONS
  • Experience in gaming industry, particularly within monetization and revenue strategy
  • Proven experience as a Monetization Manager or Live Ops Manager in the video game industry, ideally on mobile and web projects.
  • Ability to analyze player behavior and spending patterns to optimize revenue.
  • Experience of strategizing and executing monetization plans for live games.
  • Experience managing monetization and/or user acquisition in commercially critical games.
  • Comfortable collaborating with multidisciplinary and international teams.

Skills and Knowledge:

  • Strong knowledge of product strategy, Live Operations, and monetization optimization.
  • Proficient with analytics tools and performance indicators (KPI, LTV, ARPDAU, etc.).
  • Excellent communication, collaboration skills, and ability to unite teams around common goals.
  • Strong interest in dynamic environments, taking initiative, and product curiosity.
ADDITIONAL INFORMATION

Ubisoft Benefits
💰 Profit-sharing, company savings plan. Additionally: 25 vacation days, 12 RTT days, 50% transport pass coverage, meal vouchers, good health insurance, and many Ubisoft perks.
👶 20 weeks maternity leave, 7 weeks paternity/co-parental leave.
📍 Offices in Saint-Mandé (Line 1, Saint-Mandé stop), with an on-site gym. Under our hybrid work model, 3 days per week are in the Saint-Mandé office, and 2 days per week are remote.

Recruitment Process

[45min]: Phone interview with a Recruiter.

[60 min]: Technical interview with the VP Product, Growth Director, and Howrse Producer.

[60 min]: Interview with the Lead Game Designer and Associate Producer of Howrse.

As an employer, Ubisoft provides equal employment opportunities without distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft works to develop an inclusive work environment that reflects the diversity of its gaming community within its teams.

We adopt a hybrid work model that keeps you connected with your team and aligned with company priorities while allowing you to maintain work-life balance. Note that some roles are fully office-based and not eligible for hybrid work.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

FAQ
Can I submit an open application?

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At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.

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