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Audio Director WMNB

Ubisoft

Montreuil

Hybride

EUR 50 000 - 70 000

Plein temps

Il y a 14 jours

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Résumé du poste

A leading video game company in Montreuil is seeking an Audio Director to define and implement the overall sound strategy of a project. This role involves defining audio artistic direction, producing audio integration, and collaborating with different teams to enhance the player's sound experience. A strong background in audio direction and proficiency with game engines are crucial. The ideal candidate will be creative, collaborative, and possess excellent communication skills in English. Flexible working arrangements are available, allowing remote work up to two days a week.

Prestations

Flexible working hours
Remote work options
Internal e-learning platform
Game library
Discounts on entertainment and activities

Qualifications

  • Proven experience in audio direction within video games.
  • Strong proficiency with a game engine.
  • Knowledge of audio integration tools and production pipelines.
  • Ability to communicate with technical profiles.

Responsabilités

  • Define the audio artistic direction of the project.
  • Produce and supervise audio integration within the game engine.
  • Collaborate with sound designers and ML engineers.
  • Contribute to the research and development of generative audio solutions.

Connaissances

Experience in audio direction within video games
Proficiency with game engines
Knowledge of audio integration tools
Understanding of machine learning challenges
Collaborative mindset
Strong communication skills in English
Description du poste

The Audio Director will be responsible for defining and implementing the overall sound strategy of the project, combining a traditional artistic approach with innovative technological elements.

Responsibilities
  • Define the audio artistic direction of the project: sound effects, music, voice, sound ambience.
  • Produce and supervise audio integration within the game engine (Snowdrop).
  • Collaborate with narrative game design GPP teams, sound designers, and ML engineers.
  • Participate in the creation of vocal datasets through actor recordings.
  • Evaluate and refine the quality of cloned voices in connection with ML models.
  • Contribute to the research and development of generative audio solutions (real‑time voice, music, sound effects).
  • Define audio quality criteria and support the improvement of internal models.
  • Explore innovative approaches to enrich the player’s sound experience.
Qualifications
  • Proven experience in audio direction within video games and strong proficiency with a game engine.
  • Knowledge of audio integration tools and production pipelines.
  • Ideally a good understanding of machine learning‑related challenges (text‑to‑speech fine‑tuning).
  • Ability to communicate with technical profiles (ML engineers, R&D).
  • Ability to imagine immersive and coherent audio experiences.
  • Collaborative mindset and ability to work in multidisciplinary teams.
  • Autonomy, proactivity, and ability to work in an agile environment.
  • Strong communication skills in English (spoken and written).
Benefits
  • Flexible working hours and the possibility to work remotely up to two days per week in accordance with Ubisoft’s remote work policy.
  • 20 days per year of remote work from a country within the European Union (eligibility limited to European citizenship profiles).
  • Our internal e‑learning platform to finally train on the tools you’ve always wanted to master.
  • Our game library where you can borrow the latest Ubisoft titles, competitor games, consoles and board games.
  • Our Works Council (CSE) offering discounted rates on a wide range of shows, movies, theaters, concerts, gyms, amusement parks and many other great deals.
After One Year
  • You’ll have a clear career development plan with your manager and defined objectives to help you grow every year.
  • You’ll have joined one of our clubs: choir, yoga, tennis, lightsaber, or even created your own!
  • You’ll enjoy your 1.5‑hour lunch break by taking a class in our gym or borrowing one of our bikes for a ride in the Bois de Vincennes.
  • You’ll look forward to the next surf / yoga or ski weekend organized by the CSE.
  • You’ll have raided our internal sale to complete your collection of Ubisoft goodies and games (because you can never have enough).

As an employer Ubisoft provides equal employment opportunities to all regardless of gender, ethnicity, religion, sexual orientation, social status, disability or age. Ubisoft is committed to fostering an inclusive work environment that reflects the diversity of its player community within its teams.

Remote Work: No

Employment Type: Full‑time

Experience: years

Vacancy: 1

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