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A leading gaming company is seeking a passionate UX/UI Designer to work on mobile games. You will design and create visual assets while collaborating closely with Game Designers. The ideal candidate will have over 4 years of UI art experience and at least 3 years of UX design experience. Proficiency in tools like Figma, Photoshop, and Unity is essential. This fully remote position offers best-in-class compensation and various benefits, catering to your place of residence.
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This position is fully remote CET ±2h.
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the largest and most successful hybrid publisher in the world.
You will be joining one of our Live Studios, working onFirst and Third Person Shooter games. To understand the games better, you can take a look at the games Uboat Attack, Infantry Attack, Sniper Siege, Walkers Attack.
Role
You will design UX flow and UI visual assets for mobile game in close collaboration with a Game Designer
It is a generalist role and both UX Design and Art skills are required
You should know how to create and maintain the UX/UI framework for a product in Figma
You will be working in fast-paced environment, where there should be a fast iteration time
You should be able to export your work and assets into Unity and understand possible technical challenges.
Profile
4+ years of experience UI art experience for mobile
3+ years of UX design experience
Ability to use AI tools to speed up prototyping and image creation
You can create and support UX/UI framework library for a game
You are proficient with Figma and Photoshop
You are comfortable with AI assistant software like Stable Diffusion
You have experience working remotely
You can be proactive, and be able to understand product needs, and found suitable references.
Available in the Central European Time Zone (CET +/-2h)
Best-in-class compensation
Other benefits according to the country you reside