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Jobs at Sony in Canada

Texture Artist

Sony Imageworks

Vancouver
On-site
CAD 70,000 - 90,000
30+ days ago
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3D Character Rigger - Full-Time Project Work

Sony Imageworks

Vancouver
On-site
CAD 65,000 - 85,000
30+ days ago

3D Character Rigger

Sony Imageworks

Vancouver
On-site
CAD 65,000 - 85,000
30+ days ago

Lighting Artist — Character & Environment Lighting

Sony Imageworks

Vancouver
On-site
CAD 50,000 - 80,000
30+ days ago

Lighting Artist

Sony Imageworks

Vancouver
On-site
CAD 50,000 - 80,000
30+ days ago
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Texture Artist for CG/FX: Photoreal & Stylized Textures

Sony Imageworks

Vancouver
On-site
CAD 70,000 - 90,000
30+ days ago

Pipeline Tech Director: Maya/Python Lead

Sony Imageworks

Vancouver
On-site
CAD 65,000 - 85,000
30+ days ago

Associate Production Manager

Sony Pictures Imageworks

Vancouver
On-site
CAD 93,000 - 103,000
30+ days ago
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Character FX Artist

Sony Pictures Imageworks

Vancouver
On-site
CAD 30,000 - 60,000
30+ days ago

Character FX TD - Hair, Fur & Cloth Specialist

Sony Pictures Imageworks

Vancouver
On-site
CAD 30,000 - 60,000
30+ days ago

Matte Painter - Immersive VFX Environments

Sony Imageworks

Vancouver
On-site
CAD 30,000 - 60,000
30+ days ago

Layout Artist – Cinematic 3D Layouts (Unreal/Maya)

Sony Imageworks

Vancouver
On-site
CAD 30,000 - 60,000
30+ days ago

Compositeur d’expérience / Experienced Compositor

Sony Pictures Imageworks

Montreal
On-site
CAD 60,000 - 80,000
30+ days ago

Compositeur / Compositor

Sony Pictures Imageworks

Montreal
On-site
CAD 60,000 - 80,000
30+ days ago

SDET Contractor: Build Automation & CI Pipelines (6mo)

Sony Playstation

Southwestern Ontario
On-site
CAD 80,000 - 100,000
30+ days ago

FX Artist

Sony Imageworks

Vancouver
On-site
CAD 30,000 - 60,000
30+ days ago

Matte Painter

Sony Imageworks

Vancouver
On-site
CAD 30,000 - 60,000
30+ days ago

Community Content Manager

Sony Playstation

Montreal
Hybrid
CAD 60,000 - 85,000
30+ days ago

Compositor

Sony Imageworks

Vancouver
On-site
CAD 60,000 - 80,000
30+ days ago

Compositor: Craft Seamless Scenes with Nuke

Sony Imageworks

Vancouver
On-site
CAD 60,000 - 80,000
30+ days ago

Animator

Sony Imageworks

Vancouver
On-site
CAD 60,000 - 80,000
30+ days ago

Expressive 3D Animator: Craft Characters in Maya

Sony Imageworks

Vancouver
On-site
CAD 60,000 - 80,000
30+ days ago

Layout Artist

Sony Imageworks

Vancouver
On-site
CAD 30,000 - 60,000
30+ days ago

Animateur d’expérience / Experienced Animator

Sony Pictures Imageworks

Montreal
On-site
CAD 60,000 - 75,000
30+ days ago

Animateur / Animator

Sony Pictures Imageworks

Montreal
On-site
CAD 60,000 - 80,000
30+ days ago

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Texture Artist
Sony Imageworks
Vancouver
On-site
CAD 70,000 - 90,000
Full time
30+ days ago

Job summary

A leading visual effects company in Vancouver is seeking a Texture Artist to create photoreal and stylised textures for characters and environments. Candidates should have a minimum of 3 years in CG or VFX production and proficiency in tools like Mari and Substance Painter. The role requires teamwork and problem-solving skills, along with the ability to provide a demo reel showcasing relevant experience.

Qualifications

  • Minimum 3 years CG or VFX production experience.
  • Exceptional skills in CG artwork.
  • Ability to provide a demo reel illustrating relevant experience.

Responsibilities

  • Create and apply photoreal and stylised textures for characters, props, and environments.
  • Set up complex surface textures and prep files for lighting.
  • Work as part of a team to solve problems and create exceptional textures.

Skills

CG artwork
Problem-solving
Teamwork

Tools

Mari
Substance Painter
Photoshop
Katana
Maya
Job description

1285 W Pender St Vancouver, BC V6E 4B1

Project based, Full Time

Language in work environment - English

Responsibilities

Cohesively work alongside other asset departments (Model, Rig, Character FX, Look Development) to create and apply photoreal and/or stylised textures. Design organic and hard surface textures in order to achieve the desired look of characters, props, and environments. Set up complex surface textures and prep surface files for lighting. Meet show deadlines, participate in Dailies, Rounds, and team reviews. Interact with Production, Supervisors, Leads, and peers in order to interpret notes and feedback on assigned tasks. Assist with efficient problem solving and sharing relevant information across the Texture Department. Work proficiently as part of a team, as well as independently, to determine various solutions to create exceptional textures for CG and/or VFX work.

Qualifications

Able demonstrate exceptional skills/abilities in CG artwork. Minimum requirement of 3 years CG or VFX production experience. Knowledge of applicable software packages including Mari, Substance Painter, Photoshop, Katana, and Maya. Mudbox, ZBrush, Substance Designer, Modo experience a plus. Lookdev experience is a plus.

Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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