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3D Character Rigger

Sony Imageworks

Vancouver

On-site

CAD 65,000 - 85,000

Full time

Today
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Job summary

A leading animation and visual effects company in Vancouver is seeking a skilled candidate for a full-time role in 3D character rigging and animation. The successful applicant will create character rigs, write utility scripts, and collaborate effectively within a team. A background in fine art and 3 years of production experience are essential. Candidates must provide a demo reel showcasing relevant skills.

Qualifications

  • Knowledge of LINUX, UNIX, Maya, Mudbox, shell, and MEL scripting language.
  • 3 years of production experience required.
  • Background in fine art and understanding of physical motion desired.

Responsibilities

  • Create 3D character rigs and animation interface controls.
  • Write utility scripts to streamline character setup.
  • Collaborate with team and manage workload efficiently.

Skills

3D character rigging
Animation interface controls
Utility scripting
Team collaboration

Education

3 years production experience
Fine art background

Tools

Maya
Mudbox
Python
LINUX
UNIX
MEL scripting language
Job description

1285 W Pender St Vancouver, BC V6E 4B1

Project based, Full Time

Language in work environment - English

Responsibilities

Creates 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations. Successful candidates must be knowledgeable in writing utility scripts and core software tools in order to streamline the character set up process. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interacts with production, supervisors and team/peers in order to problem solve and share information related to show/assigned tasks. Must be able to decipher as well as follow through on work in progress, dailies, briefings/notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently on rigging projects.

Qualifications

Knowledge of applicable software platforms including LINUX, UNIX, Maya, Mudbox, shell, and MEL scripting language, Python is a plus. Background or experience in fine art accompanied with a thorough understanding of physical motion, weight, balance and form highly desired. 3 years production experience, feature film experience highly desirable.

Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.

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