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A leading game development company in Montreal seeks a Principal Technical Artist (UI) to shape the user interface for AAA games. The successful candidate will blend artistic vision and technical expertise, developing cutting-edge UI solutions and optimizing performance for player experience. Responsibilities include collaboration with cross-disciplinary teams and maintaining UI libraries. Expertise in C#, and dynamic UI systems is essential. This role is within a hybrid working model.
As a Principal Technical Artist (UI) at Ubi MTL, you’ll play a key role in shaping the user interface for a AAA game, delivering both striking aesthetics and exceptional performance.
You’ll bridge the worlds of art and programming, serving as both an interpreter and a problem-solver. You’ll enable artists and programmers to collaborate seamlessly throughout the project, staying within budget and on schedule, while leveraging the most appropriate tools and pipelines.
With your strong artistic vision and deep technical expertise, you’ll ensure that every UI element meets AAA performance standards, accounting for hardware limitations and player needs. You’ll establish benchmarks, conduct research, and integrate innovative solutions to position the project’s UI as one of the best in the industry.
What you’ll do
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About us
Ubisoft is a global leader in video games, with teams across the globe creating unforgettable experiences—from Assassin’s Creed to Rainbow Six and Just Dance . We believe diversity of thought drives innovation and enriches the player experience.
We embrace a hybrid working model that balances team collaboration with the flexibility you need to maintain your work-life balance. Please note that some roles are fully office-based and are not eligible for hybrid work.