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2D Spine Animator

GAMETION GLOBAL TECHNOLOGIES PTE. LIMITED

Singapore

On-site

SGD 40,000 - 70,000

Full time

Today
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Job summary

A gaming company in Singapore is seeking a skilled 2D Animator to create engaging animations for characters and environments. The role requires over 5 years of experience in the game industry and proficiency in animation tools like Spine and Adobe Animate. You will work closely with artists and developers to enhance gameplay and storytelling through high-quality animations. This is an exciting opportunity to contribute to the development of innovative gaming content.

Qualifications

  • Proven experience of 5+ years as a 2D animator in the game industry.
  • Proficiency in animation software (e.g., Spine, Adobe Animate, After Effects, Toon Boom, Unity).
  • Strong understanding of animation principles (timing, weight, anticipation, etc.).

Responsibilities

  • Create high-quality 2D animations for characters, UI elements, and VFX.
  • Work with art and design teams to understand animation needs.
  • Animate 2D characters using tools such as Spine and Adobe Animate.

Skills

Animation software proficiency
Understanding of animation principles
Teamwork

Tools

Spine
Adobe Animate
Unity
Job description

We’re seeking a creative and skilled 2D Animator to bring characters, environments, and visual effects to life in our games. You’ll work closely with artists, designers, and developers to craft engaging animations that enhance gameplay, storytelling, and player immersion.

RESPONSIBILITIES
  • Create high-quality 2D animations for characters, creatures, UI elements, environments, and VFX.
  • Work with the art and design teams to understand animation needs and integrate feedback effectively.
  • Animate 2D characters using tools such as Spine, Adobe Animate, or Unity Animator.
  • Collaborate with programmers to implement animations in-game, ensuring smooth transitions and responsiveness.
  • Maintain consistent visual style and quality across all animations in line with the project’s artistic direction.
  • Contribute to the development of animation pipelines and best practices.
REQUIREMENTS
  • Proven experience of 5+ yrs as a 2D animator in the game industry.
  • Proficiency in animation software (e.g., Spine, Adobe Animate, After Effects, Toon Boom, Unity).
  • Strong understanding of animation principles (timing, weight, anticipation, etc.).
  • Experience with rigging and creating reusable animation assets.
  • Ability to adapt to different art styles.
  • Excellent communication and teamwork skills.
  • Comfortable working in an iterative, fast-paced development environment.
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