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Graphics Software Engineer

Langham Recruitment

Remote

GBP 65,000 - 75,000

Full time

Today
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Job summary

A leading recruitment agency is seeking a Senior Graphics Software Engineer to work fully remote and develop cutting-edge rendering engines. The role requires significant experience with C/C++ and a strong grasp of modern graphics APIs and techniques. You will design new features and maintain existing software, advocating for good engineering practices. Offering a competitive salary between £65,000 and £75,000, plus bonuses and a comprehensive benefits package including healthcare and 25 days of leave.

Benefits

Bonus Scheme - c10% of salary
25 days holiday
Pension
Income Protection
Healthcare
Vehicle scheme

Qualifications

  • Significant development experience using C/C++.
  • Experience with shader programming (GLSL, HLSL or Slang).
  • Good understanding of modern graphics APIs and concepts.

Responsibilities

  • Develop global industry-standard vehicle simulation software.
  • Design and develop features using advanced graphics techniques.
  • Maintain and improve existing products.

Skills

C/C++ development experience
Shader programming (GLSL, HLSL, Slang)
Understanding of Vulkan, DirectX 12, Metal
Knowledge of real-time rendering techniques
GPU architecture and multi-threaded rendering
Graphics debugging tools
Self-motivated and quality-focused
Job description
Senior) Graphics Software Engineer - Fully Remote

We are seeking an experience Graphics Software Engineer to play a pivotal role in a team designing and developing a next generation rendering engine. This will include implementing state of the art graphics algorithms and supporting systems.

Qualifications, Knowledge and Experience

Essential

  • Significant development experience using C/C++.
  • Experience with shader programming (GLSL, HLSL or Slang).
  • Good understanding of modern graphics APIs: Vulkan, DirectX 12, Metal.
  • Good understanding of modern graphics concepts, such as physically based rendering, deferred rendering, post-processing, and real-time lighting/shadowing techniques.
  • Strong grasp of GPU architecture, memory management, and multi-threaded rendering.
  • Familiarity with graphics debugging and performance profiling tools.
  • Self-motivated, quality-focused, and able to work independently.

Desirable

  • Experience developing custom rendering engine.
  • Experience implementing advanced features such as:
    • Raytraced effects for global illumination, shadows or reflections.
    • Frame graph and memory management strategies.
    • Cross-platform rendering hardware interfaces.
    • Scene graph management and data streaming.
    • Integrating physics engines or compute workloads within graphics pipelines.
    • GPU driven rendering.
  • Knowledge of GLTF or other modern scene/asset formats.
Responsibilities
  • Work as part of a team developing global industry-standard vehicle simulation software.
  • Design and develop new features using state-of-the-art graphics techniques.
  • Produce high-quality software for customers.
  • Maintain and improve existing products.
  • Advocate good software engineering practices and continuous professional development.
  • Work to delivery deadlines.
The Package
  • Basic salary in the range £65,000 to £75,000 dependent on experience.
  • Bonus Scheme - c10% of salary on-target payment.
  • Fully Remote Working.
  • 25 days holiday, Pension, Income Protection, Healthcare, Vehicle scheme etc.
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