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A technology company in the UK is seeking a Graphics Algorithm Engineer to develop cutting-edge rendering algorithms for mobile GPUs. The ideal candidate will have a strong background in real-time rendering, excellent skills in GPU shader programming, and experience with various graphics APIs. This is a contractor position offering the chance to work on innovative projects in a collaborative environment.
This role is for a graphics algorithm engineer (contractor based) with a strong background in real-time rendering algorithms on GPU, or a background in other advanced use of graphics and rendering algorithms to join a team working at the forefront of 3D graphics algorithm development.
You should be able to work well within a close-knit engineering team.
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