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C++ Software Engineer (Reverse Engineering), FiveM.

Games Jobs Direct

Leeds

On-site

GBP 40,000 - 60,000

Full time

Today
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Job summary

A leading game development studio in Leeds is seeking a full-time Software Engineer. This role requires strong C++ skills and involves improving core technologies for game clients and servers. Candidates should have over 3 years of experience, excellent problem-solving skills, and the ability to work collaboratively across teams. The studio values inclusivity and encourages applications from diverse candidates.

Qualifications

  • 3+ years of experience on a software development team using C++.
  • Understanding of computing fundamentals and related terminology.
  • Excellent problem-solving skills with an emphasis on debugging C++ code.

Responsibilities

  • Implement and improve on core technologies to enhance the game client and server.
  • Maintain existing and new codebases with a focus on quality and efficiency.
  • Work across teams to develop robust solutions for complex software challenges.

Skills

C++ programming
Problem-solving
Multi-threaded programming
Analytical skills
Job description

At Rockstar Games, we create world-class entertainment experiences.

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

Rockstar is on the lookout for a talented Software Engineer who possesses a strong interest in all the low‑level technology that makes a modern video game tick to support the creator platforms, including FiveM and RedM. As a member of our team, you will need a critical and creative eye capable of putting forth innovative solutions to complex problems. If you like to understand how things really work “under the hood” of your favorite games, we’d love to hear from you.

This is a full‑time, permanent and in‑office position based in Rockstar’s unique game development studio in the heart of Leeds, England.

WHAT WE DO
  • We create technology, tools, and solutions to enhance the creator experience and empower our community to create and share any experience imaginable.
  • We deliver a technology platform that enables creators to develop their own game modes and other modifications in a variety of scripting languages and for players to experience this content on fully customized dedicated servers.
RESPONSIBILITIES
  • Implement and improve on core technologies to enhance both the game client and server, focusing on streamlining creator workflows and improving performance.
  • Maintain existing and new codebases, ensuring high standards of quality and efficiency in collaboration with cross‑functional development teams.
  • Work across Creator Platform and broader Rockstar development teams to develop robust solutions for complex software challenges.
QUALIFICATIONS
  • 3+ years of experience on a software development team using C++.
SKILLS
  • An understanding of computing fundamentals and related terminology.
  • Demonstrable experience with C / C++ programming.
  • Excellent problem‑solving skills with an emphasis on debugging C++ code.
  • Understanding of memory layout considerations as related to padding and cache efficiency.
  • Understanding of code performance considerations, including “big O” notation as related to algorithmic complexity.
  • Analytical skills geared towards the measurement of system performance, memory use, etc., plus the communication skills needed to generate solutions.
  • Multi‑threaded programming skills. Experience in creating multi‑threaded programs.
  • Ability to collaborate positively with other departments across Rockstar studios.
PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Self‑motivated, enthusiastic / passionate about games and curious about how things work.
  • Experience with reverse engineering, including disassembly and using tools like IDA Pro, to analyze and optimize complex programs.
  • Knowledge of assembly languages (x64). Experience with crash dumps.
  • Experience with 3D math.
  • Experience with common graphics APIs (such as Direct3D, OpenGL, etc.).
  • Experience in developing C++ applications for multiple runtime environments.
HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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