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A leading game development studio is seeking a Senior Game Development Engineer to enhance automation systems and ensure reliability in the game development process. The ideal candidate has over 5 years of experience, strong C++ foundations, and a passion for test-driven development. This role offers a fully remote work environment with a focus on collaboration across teams and promoting ongoing improvement.
The Senior Game Development Engineer, Automation Systems is responsible for improving and sustaining the overall health, reliability, and scalability of the game’s development process. This role bridges gameplay engineering, design, art, debug engineering, QA, and build / release — by engineering solutions and ensuring that development is fast, stable, and confidence-driven.
This engineer will architect, implement, and evolve systems that support automation, validation, and testing across Unreal workflows. They will produce and maintain automated tests and validation frameworks, ensure results are visible and actionable across teams, and help train others to adopt forward-thinking, test-driven development practices.
The role requires a self-directed senior engineer capable of taking high-level objectives, translating them into actionable solutions, and building trust through consistent delivery. Over time, this position will serve as a long-term steward of development health, guiding systems maturity, technical accountability, and cultural best practices for sustainable, high-quality production.
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn’t necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.