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Senior Game Development Engineer, Automation Systems | Fully Remote

Escape Velocity Entertainment Inc

España

A distancia

EUR 50.000 - 70.000

Jornada completa

Hace 22 días

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Descripción de la vacante

A leading game development studio is seeking a Senior Game Development Engineer to enhance automation systems and ensure reliability in the game development process. The ideal candidate has over 5 years of experience, strong C++ foundations, and a passion for test-driven development. This role offers a fully remote work environment with a focus on collaboration across teams and promoting ongoing improvement.

Servicios

Generous PTO allowance
Summer and Winter holidays studio closure
Private Medical & Dental Healthcare
Private Mental Health scheme
Annual Health & Wellbeing allowance
Discretionary Studio Bonus
Top range tech for home setup

Formación

  • 5+ years of professional experience in Games.
  • Strong test-driven development mindset.
  • Proven track record contributing to automation systems.
  • Familiarity with Unreal’s automation frameworks.
  • Solid background in gameplay programming.

Responsabilidades

  • Collaborate with teams to resolve workflow inefficiencies.
  • Design and maintain automated testing frameworks.
  • Produce forward-looking test systems.
  • Work with QA for automation coverage.
  • Ensure accountability for crash trends.

Conocimientos

C++ programming
Test-driven development
3D math
Collaboration skills
CI/CD workflows
Descripción del empleo
What we are looking for

The Senior Game Development Engineer, Automation Systems is responsible for improving and sustaining the overall health, reliability, and scalability of the game’s development process. This role bridges gameplay engineering, design, art, debug engineering, QA, and build / release — by engineering solutions and ensuring that development is fast, stable, and confidence-driven.

This engineer will architect, implement, and evolve systems that support automation, validation, and testing across Unreal workflows. They will produce and maintain automated tests and validation frameworks, ensure results are visible and actionable across teams, and help train others to adopt forward-thinking, test-driven development practices.

The role requires a self-directed senior engineer capable of taking high-level objectives, translating them into actionable solutions, and building trust through consistent delivery. Over time, this position will serve as a long-term steward of development health, guiding systems maturity, technical accountability, and cultural best practices for sustainable, high-quality production.

Requirements
What we will do together
  • Collaborate with gameplay engineers, designers, artists, debug engineering, QA, and build / release teams to identify and resolve workflow inefficiencies.
  • Design, implement, and maintain automated testing and validation frameworks within Unreal to ensure reliability and consistent build quality.
  • Produce and evolve forward-looking test and validation systems and help train other developers to build and maintain their own automation as part of daily practice.
  • Partner with QA Engineering to align automation coverage and validation systems with testing goals.
  • Work with Build Release, QA, and Debug Engineering to ensure crash reports and validation data are collected, triaged, distributed, and tracked through resolution.
  • Maintain visibility of critical issues and ensure accountability across teams for addressing crash trends and build stability concerns.
  • Architect scalable solutions that support continuous integration, build health, and long-term maintainability.
  • Guide the continuous evolution of development health systems — from early architecture to refinement and expansion.
  • Champion a test-driven development mindset and other sustainable engineering practices that improve confidence and quality.
  • Promote clear accountability for stability and validation results across teams.
  • Debug and optimize systems in both runtime and editor environments.
  • Communicate technical changes and recommendations clearly to cross-discipline partners.
  • Support feature and gameplay teams in integrating stable workflows, testing infrastructure, and validation practices.
What you will bring
  • 5+ years of professional experience in Games.
  • Strong test-driven development mindset, with the ability to teach and advocate those principles across the team.
  • Proven track record contributing to automation, build, or validation systems on shipped or live products.
  • Familiarity with Unreal’s automation frameworks (functional tests, automation specs, or custom solutions).
  • Solid background in 3D math and gameplay programming and game development concepts.
  • Strong C++ programming foundations with experience building and maintaining large codebases; familiarity with other relevant languages or scripting (Python, UE Blueprint, or build scripting) as needed for automation and integration tasks.
  • End-to-end production experience : participated in both development and post-launch or live-ops phases.
  • Strong understanding of CI / CD workflows, version control, build validation, and reporting pipelines.
  • Demonstrated ability to execute broad objectives with minimal oversight.
  • Excellent communication and cross-discipline collaboration skills.
  • Values maintainability, clarity, and continuous improvement as core to engineering craft.
Benefits
Interested… a bit about Escape Velocity

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn’t necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.

A few benefits you can expect from us
  • A generous PTO allowance
  • Summer and Winter holidays studio closure (separate to PTO allowance)
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • A generous annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Top range tech for your home set up
  • Other benefits based on your region
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