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A leading game developer is seeking a Mobile Rendering Engineer to join their Giebelstadt team. In this role, you'll analyze and optimize games for mobile platforms, work with game engines like Unity and Unreal, and enhance graphics performance. Ideal candidates have experience with shader programming and a solid understanding of mobile gaming. HandyGames offers a modern work environment with flexible hours, generous vacation, and team amenities like a gym and restaurant.
HandyGames™ operates as an international indie game and premium mobile game publisher and developer.
Are you looking for a challenging job in an attractive work environment in the gaming industry? Want to use your problem-solving skills and analytical-logical talent to make PC and console gaming accessible to an even larger group of people around the world? Then contribute to the success story of HandyGames™ and take the opportunity to work for one of Germany’s top game developers and publishers!
We are looking for a Mobile Rendering Engineer (f/m/d) for our headquarters in Giebelstadt/Germany (on-site only).
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We are now looking for a Mobile Rendering Engineer (f/m/d) with technical know-how for our growing portfolio of high-quality mobile games. Work closely with our art, design, and programming teams to take mobile gaming to the next level. Within the game project, you will mainly work with the following programs: