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2,422

Fullstack Developer jobs in Canada

Senior Gameplay Software Engineer (Unreal Engine 5)

Blackbird Interactive

Vancouver
Remote
CAD 90,000 - 120,000
30+ days ago
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Programmeur euse Services en ligne /Online Programmer

PlayStation

Montreal
On-site
CAD 70,000 - 90,000
30+ days ago

Intermediate Gameplay Software Engineer (Unreal Engine 5)

Blackbird Interactive

Vancouver
Remote
CAD 80,000 - 100,000
30+ days ago

Senior Software Engineer, Backend (Consumer - Growth)

P2P

Canada
On-site
CAD 191,000
30+ days ago

Senior Backend Engineer, Growth (Remote)

Omaze

Canada
Remote
CAD 191,000
30+ days ago
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Senior Backend Engineer - Stablecoin Platform & Growth

Omaze

Canada
On-site
CAD 191,000
30+ days ago

Senior Software Engineer, Backend (Consumer - Stablecoin)

P2P

Canada
On-site
CAD 191,000
30+ days ago

Senior Staff Backend Engineer: Risk Platform Architect

Omaze

Canada
On-site
CAD 221,000 - 261,000
30+ days ago
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Senior Staff Software Engineer, Backend (Platform - Risk)

P2P

Canada
On-site
CAD 221,000 - 261,000
30+ days ago

Staff Software Engineer, Backend (Platform)

P2P

Canada
On-site
CAD 212,000
30+ days ago

Senior Software Developer

Moneris Solutions Corp

Toronto
Hybrid
CAD 80,000 - 110,000
30+ days ago

Android Software Engineer, Ads Formats

Reddit

Canada
Remote
CAD 80,000 - 100,000
30+ days ago

Full Stack Engineer, AI

Durable

Vancouver
Hybrid
CAD 100,000 - 130,000
30+ days ago

Intermediate Platforms Software Engineer (Unreal Engine 5)

Blackbird Interactive

Vancouver
Remote
CAD 80,000 - 100,000
30+ days ago

Staff Software Engineer, Backend (Platform - Finhub)

P2P

Canada
On-site
CAD 218,000
30+ days ago

Senior Software Engineer - Fluent OMS

Orium

Canada
Remote
CAD 100,000 - 130,000
30+ days ago

Senior Backend Engineer - Scalable Python Systems

HRB

Kitchener
On-site
CAD 90,000 - 120,000
30+ days ago

Senior SW Engineer, Backend

HRB

Kitchener
On-site
CAD 90,000 - 120,000
30+ days ago

Ingénieur logiciel DevOps senior/MTS

MDA

Quebec
On-site
CAD 110,000 - 140,000
30+ days ago

Senior Software Engineer, Backend (Loans Platform)

Affirm

Canada
Remote
CAD 150,000 - 200,000
30+ days ago

Senior Backend Engineer, Loans Platform (Remote Canada)

Affirm

Canada
Remote
CAD 150,000 - 200,000
30+ days ago

Backend Engineer

GovernGPT

Quebec
On-site
CAD 70,000 - 100,000
30+ days ago

Software Developer - Fleet

Safely You

Montreal
Remote
CAD 70,000 - 110,000
30+ days ago

Senior Backend Engineer, AI Model Serving (Remote)

Clutch Canada

Montreal
On-site
CAD 125,000 - 160,000
30+ days ago

Senior AI Backend Engineer – TTS/Model Serving

Speechify

Ottawa
On-site
CAD 90,000 - 120,000
30+ days ago

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Senior Gameplay Software Engineer (Unreal Engine 5)
Blackbird Interactive
Vancouver
Remote
CAD 90,000 - 120,000
Full time
30+ days ago

Job summary

A creative game studio in Vancouver seeks a Senior Gameplay Engineer to lead the development of player mechanics and gameplay systems in Unreal Engine 5. This role requires strong C++ skills and experience in game development, along with the ability to collaborate across disciplines. The ideal candidate will thrive in a remote-friendly work environment, driving innovation and mentoring junior engineers.

Benefits

Four-day work week
Hybrid work arrangements

Qualifications

  • 5+ years of experience with C++ in gameplay system development.
  • Experience in shipping titles with significant gameplay ownership.

Responsibilities

  • Lead the development of player-facing mechanics.
  • Define modular, scalable gameplay frameworks.
  • Collaborate with design, animation, audio, and production.
  • Optimize gameplay systems for performance.
  • Provide technical mentorship and guide best practices.
  • Prototype and evaluate new gameplay paradigms.

Skills

C++
Unreal Engine 4 or 5
Gameplay system development
Performance profiling
Mentorship

Education

BSc in Computer Science or related field
Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects. These include both world-class IPs and our own creations across multiple genres and platforms.

In 2022, we introduced a four-day work week and continue to support in-studio, remote (within Canada), and hybrid work arrangements as permanent options for all employees.

We’re looking for a senior gameplay engineer to drive the design and implementation of moment-to-moment systems that define the player experience. You’ll partner closely with design, art, and production to shape gameplay architecture, solve cross-disciplinary challenges, and mentor engineers while pushing the boundaries of what's possible in Unreal Engine 5.

This role is remote-friendly in Canada (Pacific-time overlap required).

What You’ll Tackle
  • Gameplay Systems Ownership – Lead the development of player-facing mechanics such as traversal, combat, interaction, and abilities in C++ and Blueprints.
  • Technical Architecture – Define modular, scalable gameplay frameworks that empower content creators, support networked play, and scale across PC and console SKUs.
  • Cross-functional Leadership – Collaborate deeply with design, animation, audio, and production to ensure features are robust, performant, and aligned with creative goals.
  • Performance & Optimization – Profile, analyze, and optimize gameplay systems across platforms to meet performance and memory targets.
  • Mentorship & Code Quality – Provide technical mentorship, guide best practices, and elevate the engineering team through thoughtful code reviews and pair programming.
  • Innovation & Exploration – Prototype and evaluate new gameplay paradigms, stay current with UE5 tech (e.g. GAS, MassEntity, Chaos), and lead knowledge-sharing initiatives within the studio.
You’ll Thrive Here If You…
  • Have 5+ years of professional experience with C++ in Unreal Engine 4 or 5, with a strong track record of gameplay system development.
  • Hold a BSc in Computer Science or a college diploma in software engineering, game programming, or a closely related field.
  • Have shipped multiple titles, including at least one where you owned significant gameplay features from concept to release.
  • Excel at bridging design vision with technical execution, and enjoy collaborating across disciplines.
  • Think critically about player experience, systemic design, and clean abstraction.
  • Are experienced with performance profiling, memory budgeting, and debugging tools.
  • Communicate clearly, advocate for efficiency, and lead by example in engineering culture.
Bonus XP
  • Deep experience with Gameplay Ability System, MassEntity, or custom gameplay frameworks.
  • Experience leading gameplay teams or mentoring mid/junior engineers.
  • Familiarity with animation programming, AI behavior systems, or multiplayer gameplay logic.
  • Passion for empowering designers through tools, data-driven systems, or scripting APIs.
  • Strong advocate for accessibility, player expression, and diverse playstyles.
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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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