Technical Artist - Real-Time VFX & Pipeline Innovator
Side
United Arab Emirates
On-site
AED 238,000 - 331,000
Full time
Job summary
A global video game development company is seeking a Technical Artist to act as a bridge between art and engineering teams, ensuring the technical quality of assets for AAA games. With 3+ years of experience in the video game industry, candidates will contribute to collaborative projects across multiple platforms. The role involves optimizing workflows and solving technical challenges. Join us in shaping the future of gaming.
Qualifications
- 3+ years of experience as a Technical Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
- Proficiency in scripting languages (e.g., Python, MEL, or MaxScript).
- Strong understanding of shaders, rendering pipelines, and material creation.
Responsibilities
- Serve as a liaison between art and engineering teams.
- Develop, optimize, and maintain pipelines and tools for art asset creation.
- Collaborate to ensure assets meet performance and technical requirements.
- Debug and resolve technical issues related to shaders and rendering.
Skills
Problem-solving skills
Collaboration skills
Tools
Maya
Blender
Substance Painter
ZBrush
Unreal Engine
Unity
A global video game development company is seeking a Technical Artist to act as a bridge between art and engineering teams, ensuring the technical quality of assets for AAA games. With 3+ years of experience in the video game industry, candidates will contribute to collaborative projects across multiple platforms. The role involves optimizing workflows and solving technical challenges. Join us in shaping the future of gaming.