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Technical Artist - Real-Time VFX & Pipeline Innovator

Side

United Arab Emirates

On-site

AED 238,000 - 331,000

Full time

Yesterday
Be an early applicant

Job summary

A global video game development company is seeking a Technical Artist to act as a bridge between art and engineering teams, ensuring the technical quality of assets for AAA games. With 3+ years of experience in the video game industry, candidates will contribute to collaborative projects across multiple platforms. The role involves optimizing workflows and solving technical challenges. Join us in shaping the future of gaming.

Qualifications

  • 3+ years of experience as a Technical Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
  • Proficiency in scripting languages (e.g., Python, MEL, or MaxScript).
  • Strong understanding of shaders, rendering pipelines, and material creation.

Responsibilities

  • Serve as a liaison between art and engineering teams.
  • Develop, optimize, and maintain pipelines and tools for art asset creation.
  • Collaborate to ensure assets meet performance and technical requirements.
  • Debug and resolve technical issues related to shaders and rendering.

Skills

Problem-solving skills
Collaboration skills

Tools

Maya
Blender
Substance Painter
ZBrush
Unreal Engine
Unity
Job description
A global video game development company is seeking a Technical Artist to act as a bridge between art and engineering teams, ensuring the technical quality of assets for AAA games. With 3+ years of experience in the video game industry, candidates will contribute to collaborative projects across multiple platforms. The role involves optimizing workflows and solving technical challenges. Join us in shaping the future of gaming.
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