· Responsible for creating detailed technical specifications and wireframe for XR applications.
· Responsible for defining user interactions, navigation flows, and UI/UX design principles for XR projects.
· Work with developers and designers to translate specifications into functional applications.
· Responsible for ensuring designs meets accessibility and usability standards across XR platforms.
· Responsible for conducting usability testing and iterate based on user feedback.
· Staying informed on XR design trends and integrate innovative ideas into project designs.
· Education Qualification:
o The candidate(s) should possess at least a relevant Diploma in Design, Engineering Design, Computer Design, Computer Science or the certifications to demonstrate competency in the tools utilised.
· Competencies:
o Possess knowledge of development tools such as Figma or equivalent.
o Good understanding of 3D objects and spatial environments and be able to use software (but not limited to) such as Autodesk 3ds Max, ShapesXR, Adobe Substance 3D or equivalent.
o Possess good storytelling techniques to craft storytelling and create content for an engaging XR experience.
o Has experience with tools for storyboarding, wireframing and mockups to articulate XR concepts.
o Ability to work independently and efficiently, manage timelines and expectations, and produce high quality deliverables (documentation, presentations and research).
· Working Experience:
o Minimum two (2) years of XR / related software designer experience.
Employment is under a 3 year contract
* Le salaire de référence se base sur les salaires cibles des leaders du marché dans leurs secteurs correspondants. Il vise à servir de guide pour aider les membres Premium à évaluer les postes vacants et contribuer aux négociations salariales. Le salaire de référence n’est pas fourni directement par l’entreprise et peut pourrait être beaucoup plus élevé ou plus bas.