Technical Artist: Real-Time VFX & Pipeline Expert

Pole To Win International

City Of London

On-site

GBP 45,000 - 65,000

Full time

14 days+
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Job summary

A global video game services provider is seeking a Technical Artist to bridge the gap between art and engineering teams. This role involves developing pipelines, optimizing assets, and ensuring AAA-quality visuals across platforms. Candidates should have 3+ years of experience and proficiency in scripting languages and game engines. Opportunities are available as part of the talent pool for future projects.

Qualifications

  • 3+ years of experience as a Technical Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Responsibilities

  • Serve as a liaison between art and engineering teams.
  • Develop and maintain pipelines and tools for art asset creation.
  • Collaborate with artists and engineers on performance and technical requirements.
  • Debug technical issues related to shaders and rendering.

Skills

Problem-solving skills
Collaboration skills
Proficiency in scripting languages
Strong understanding of shaders
Excellent communication

Tools

Unreal Engine
Unity
Maya
Blender

Job description

A global video game services provider is seeking a Technical Artist to bridge the gap between art and engineering teams. This role involves developing pipelines, optimizing assets, and ensuring AAA-quality visuals across platforms. Candidates should have 3+ years of experience and proficiency in scripting languages and game engines. Opportunities are available as part of the talent pool for future projects.
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