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Job summary
A global video game services provider is seeking a Technical Artist to bridge the gap between art and engineering teams. This role involves developing pipelines, optimizing assets, and ensuring AAA-quality visuals across platforms. Candidates should have 3+ years of experience and proficiency in scripting languages and game engines. Opportunities are available as part of the talent pool for future projects.
Qualifications
3+ years of experience as a Technical Artist in the video game industry.
Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Responsibilities
Serve as a liaison between art and engineering teams.
Develop and maintain pipelines and tools for art asset creation.
Collaborate with artists and engineers on performance and technical requirements.
Debug technical issues related to shaders and rendering.
Skills
Problem-solving skills
Collaboration skills
Proficiency in scripting languages
Strong understanding of shaders
Excellent communication
Tools
Unreal Engine
Unity
Maya
Blender
Job description
A global video game services provider is seeking a Technical Artist to bridge the gap between art and engineering teams. This role involves developing pipelines, optimizing assets, and ensuring AAA-quality visuals across platforms. Candidates should have 3+ years of experience and proficiency in scripting languages and game engines. Opportunities are available as part of the talent pool for future projects.