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Senior Shader Systems Engineer - Cross-Platform Graphics

Unity Technologies

Brighton

On-site

GBP 60,000 - 80,000

Full time

Today
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Job summary

A leading software company in Brighton is seeking a Senior Graphics Engineer to enhance their shader systems. This role is integral in collaborating with teams to improve tools for graphics engineers. Candidates should possess C++ programming skills and knowledge of modern shader languages. The position does not offer relocation or sponsorship. Join a high-impact team shaping the future of gaming technology in a diverse and inclusive environment.

Benefits

Wide range of employee benefits
Work-life balance initiatives

Qualifications

  • Demonstrated programming skills in C++ and experience of modern shader languages (HLSL/GLSL/Slang).
  • Knowledge of real-time 3D graphics concepts and modern graphics APIs.
  • Ability to collaborate with developers, customers, and leadership.

Responsibilities

  • Develop, build and maintain high-quality and performant systems for managing and compiling shaders.
  • Diagnose and fix bugs, ensuring stability and performance for users.
  • Collaborate with multi-functional teams to bring new engine features to all platforms.

Skills

C++ programming skills
Shader languages (HLSL/GLSL/Slang)
Real-time 3D graphics concepts
Collaboration skills

Tools

Modern graphics APIs
Unity engine
Job description
A leading software company in Brighton is seeking a Senior Graphics Engineer to enhance their shader systems. This role is integral in collaborating with teams to improve tools for graphics engineers. Candidates should possess C++ programming skills and knowledge of modern shader languages. The position does not offer relocation or sponsorship. Join a high-impact team shaping the future of gaming technology in a diverse and inclusive environment.
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