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Lecturer in Games and Animation

London Metropolitan University

City of Westminster

On-site

GBP 40,000 - 55,000

Full time

4 days ago
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Job summary

A prominent educational institution in Westminster is seeking a Lecturer in Games and Animation. The successful candidate will teach, support research, and enhance student experience. Expertise in Creative Technologies, 3D modeling, and software such as Adobe Creative Cloud is required. This role offers an exciting opportunity to contribute to teaching and development in a dynamic academic environment.

Qualifications

  • Expert in animation for games and related software.
  • Committed to enhancing student satisfaction.
  • Potential to contribute to REF and generate research income.

Responsibilities

  • Undertake a full range of academic duties including teaching and research.
  • Deliver high-quality research-led teaching.
  • Identify learning needs and define appropriate learning objectives.
  • Participate in course development and student support activities.

Skills

Knowledge of 3D modelling
Expertise in Creative Technologies
Proven teaching experience at Higher Education level
Industry experience within digital/creative industries
Knowledge of software such as Adobe Creative Cloud
Passionate about education and student progress

Tools

Maya
Unreal
Marmoset Toolbag
Adobe Creative Cloud
Premiere Pro
Photoshop
Illustrator
After Effects

Job description

The School of Computing and Digital Media at London Metropolitan is recruiting for the position of Lecturer in Games and Animation.

The successful candidate will:

  1. Undertake a full range of academic duties including teaching, scholarly activity, and research.
  2. Contribute to, deliver, and promote high-quality research-led teaching.
  3. Support the School in delivering fair outcomes for students through enhancing inclusive academic practice.

The postholder will:

  1. Teach as part of a team in a developing capacity within an established program, with mentorship if needed.
  2. Deliver teaching in various settings, from tutorials to large lectures.
  3. Transfer knowledge of practical skills, methods, and techniques.
  4. Be student-focused, passionate about education and student progress in Games and Animation.
  5. Be an expert in Creative Technologies and Games practice, with knowledge of 3D modelling, animation, game design, virtual/augmented reality, CGI, and VFX.
  6. Possess expertise in lighting, presentation in Marmoset Toolbag, 3D animation for games (Maya, Unreal), and related software.
  7. Teach on undergraduate and postgraduate courses, potentially becoming a course leader.
  8. Have a good working knowledge of digital media practices and software such as Adobe Creative Cloud, Premiere Pro, Photoshop, Illustrator, After Effects, etc.
  9. Have proven teaching experience at Higher Education level.
  10. Be committed to enhancing student satisfaction and experience.
  11. Have industry experience and links within the digital or creative industries.
  12. Be research active with potential to contribute to REF and generate research income.
  13. Participate in external partnerships and income generation.
  14. Identify learning needs and define appropriate learning objectives.
  15. Communicate effectively across various media and liaise with colleagues and students.
  16. Engage in internal and external networks for collaboration and sharing.
  17. Contribute to course development, curriculum changes, and student support activities.

Note: The job posting does not indicate that it is expired; it appears to be active.

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