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Senior Live-Service Game Server Engineer

Ubisoft Entertainment

Saint-Mandé

Hybride

EUR 40 000 - 60 000

Plein temps

Hier
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Résumé du poste

A leading gaming company in Saint-Mandé, France, is seeking a Senior Engineer to design and maintain online systems and multiplayer architecture. The ideal candidate will possess deep experience in backend development, DevOps automation, and C/C++ programming. Responsibilities include developing scalable game servers and implementing server-side logic for multiplayer titles. The role offers hybrid flexibility, allowing a mix of in-office and remote work, alongside competitive perks like profit sharing and extensive paid time off.

Prestations

Profit Sharing
Yearly company saving plan
25 paid time off days
12 additional paid days off
50% of transportation pass paid
Lunch vouchers (9€/day)
Healthcare for family
Gym availability

Qualifications

  • Proven experience developing game servers or backend systems for large-scale online games.
  • Experience shipping at least one online multiplayer title or operating a live service.
  • Strong proficiency in C/C++, with additional experience in C#, Python.
  • Deep understanding of network protocols, client/server architecture, and real-time multiplayer constraints.
  • Hands-on experience with DevOps tools (Docker, Kubernetes, Jenkins, etc.).
  • Strong Linux skills, including shell scripting and system administration.

Responsabilités

  • Develop and maintain scalable game servers.
  • Implement server-side logic for online multiplayer games.
  • Monitor and optimize server performance.
  • Implement security measures to protect game data.

Connaissances

Online systems
Backend development
Large-scale multiplayer architecture
Low-latency systems
DevOps automation
C/C++ programming
Network protocols
Shell scripting
Linux system administration

Outils

Docker
Kubernetes
Jenkins
Description du poste
A leading gaming company in Saint-Mandé, France, is seeking a Senior Engineer to design and maintain online systems and multiplayer architecture. The ideal candidate will possess deep experience in backend development, DevOps automation, and C/C++ programming. Responsibilities include developing scalable game servers and implementing server-side logic for multiplayer titles. The role offers hybrid flexibility, allowing a mix of in-office and remote work, alongside competitive perks like profit sharing and extensive paid time off.
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