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Marketing Cinematic Artist – The Division Resurgence (WMNB)

Ubisoft

Saint-Mandé

Hybride

EUR 45 000 - 60 000

Plein temps

Hier
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Résumé du poste

A leading video game company in Saint-Mandé is seeking a Marketing Cinematic Artist for The Division Resurgence. This full-time role involves working with product managers to produce high-profile marketing content, collaborating with artists on cinematic sequences, and leveraging in-engine tools for video creation. Candidates should have experience in video production, knowledge of game engines like Unreal or Unity, and proficiency in 3D software. Ubisoft promotes a hybrid work model and offers various employee benefits.

Prestations

Profit sharing
Paid time off (25 days + 12 additional)
50% of transportation pass
Lunch vouchers (9/day)
Healthcare for employees and families
Gym available in the building

Qualifications

  • Proven experience working with video production in video games/game engines.
  • Strong foundation in art visual storytelling and cinematography technique.
  • Ability to work collaboratively and communicate effectively.

Responsabilités

  • Participate in capturing and creating scenes for promotional materials.
  • Collaborate with product managers to develop aligned creative.
  • Own and direct certain projects when necessary.

Connaissances

Experience with video production
Knowledge of Unreal Engine or Unity
Proficiency in 3D software like Maya or Blender
Art visual storytelling
Knowledge of color grading and sound editing

Outils

Unreal Engine
Unity
Maya
Blender
3ds Max
Description du poste
Marketing Cinematic Artist – The Division Resurgence (WMNB) Ubisoft – Saint-Mandé, France
The Team:

The Mobile Special Projects Team is dedicated to The Division Resurgence, a strategic mobile AAA project for Ubisoft. You would be joining the Product Marketing Team.

Your Role:

We are seeking a talented Cinematic Artist to join forces with the other Marketing Artists already working closely with Product Managers. Collaborating with a second Video Artist you will be delivering high profile projects leveraging in‑game capture sequences built with the game engine tools and video editing. You will help define the tone & style of the public representation of our games.

Key Responsibilities
  • Participate in the capture & scene creation for the games promotional material
    • Craft bespoke cinematic sequences leveraging in‑engine tools including camera animation character setup and animation as well as prop dressing and lighting.
    • Support Video Artist with in‑game capture and editing for trailers and promotional material
  • Collaborate with the product managers to develop creative that align with our brand and promotional goals.
  • Work closely with other artists designers and developers to ensure cohesive and visually appealing content.
  • Taking ownership for certain projects and self‑produce/direct when necessary
  • Stay up‑to‑date with industry trends and incorporate new techniques and technologies into your work.
Qualifications
  • Proven experience working with video production in video games/game‑engines
  • Knowledge of a Game Engine such as Unreal Engine or Unity
  • Able to work with 3D software like Maya or Blender including bases in 3D animation.
  • Strong foundation in art visual storytelling and cinematography technique.
  • Knowledge of color grading sound editing/mixing 3D or Visual Effects and/or still photography Strong portfolio showcasing your cinematic production capacity and creativity.
  • Ability to work collaboratively and communicate effectively with team members.
  • Knowledge of the gaming industry and a love for video games is a plus.
Ubisofts perks

Profit Sharing yearly company saving plan.
25 paid time off 12 additional paid days off.
50% of your transportation pass is paid by the company lunch vouchers (9/day) healthcare for you and your family and lots of Ubisoft additional perks.
Maternity leaves of 20 weeks paternity/co-parental leaves of 7 weeks.
Our office is located in Saint Mandé (Metro line 1 Saint Mandé station). Gym available in the building.
According to Ubisofts hybrid work model our flexible work policy includes a minimum of 3 days a week in our Saint-Mandé office and the remaining 2 days working from home.

Recruitment process
  • 60 minutes : interview with the manager of the role
  • 60 minutes : interview with members of the team.
  • Note: Selected candidates will be asked to complete a quick test to evaluate their skills.
Additional Information

Ubisoft offers the same job opportunities to all without any distinction of gender ethnicity religion sexual orientation social status disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.

Consultez ce guide qui a pour but de vous accompagner dans votre candidature et découvrez nos actions pour encourager plus de diversité et d'inclusion.

Remote Work

No

Employment Type

Full-time

Key Skills

3ds Max, Computer Graphics, Perforce, Zbrush, Unreal Engine, Maya, Painting, Teaching, Adobe Photoshop, Digital Art, Music Therapy, Unity

Experience

years

Vacancy

1

Marketing Cinematic Artist The Division Resurgence WMNB • Saint-Mandé, France

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