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Realistic 3D Characters Team Lead

Room 8 Studio

España

Presencial

EUR 30.000 - 50.000

Jornada completa

Hoy
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Descripción de la vacante

A prominent game development company in Spain seeks a Project Lead for their 3D Character Art team. You will ensure high-quality output, mentor team members, and lead artistic projects. Additionally, responsibilities include organizing team workflows and engaging in recruitment processes. Ideal candidates will have strong expertise in character creation and a solid understanding of industry tools. Benefits include competitive pay, training opportunities, and health insurance.

Servicios

Competitive financial reward
Professional trainings and conferences
Health insurance
Paid vacation and sick leave
Culture of diversity & inclusion

Formación

  • Proven experience as a Project Lead or Team Lead in game development.
  • Ability to manage and review team output quality.
  • Skills in mentoring and resolving artistic challenges.

Responsabilidades

  • Develop and lead 3D Realistic Characters Sub-division projects.
  • Execute quality control of team work.
  • Organize team work within projects.

Conocimientos

Project Lead experience
Mentoring skills
Quality control
Strong artistic eye
Full-cycle character creation expertise
Upper-Intermediate English

Herramientas

ZBrush
3ds Max / Maya
Marvelous Designer
Substance Painter
Unreal Engine 4/5
Unity
Descripción del empleo
Superpowers
  • Proven experience as a Project Lead or Team Lead within a Realistic 3D Character Art team in a game development environment;
  • Ability to manage and review the quality of the team’s output, ensuring it meets artistic and technical standards;
  • Skills in mentoring, guiding, and resolving artistic and technical challenges within the team, as well as providing clear, constructive feedback;
  • A refined artistic eye and commitment to high-quality visual standards;
  • Comprehensive industry knowledge of current pipelines, tools, and trends;
  • Strong expertise in full-cycle character creation, including high-poly sculpting (ZBrush), SubD modeling (3ds Max / Maya), topology for animation, cloth simulation (Marvelous Designer), anatomy, UV mapping, texture baking, and texturing (Substance Painter);
  • Upper-Intermediate+ English level (written and spoken) for seamless collaboration and documentation;
You're a rockstar
  • Experience with game engines (Unreal 4 / 5, Unity, etc.);
  • Proven ability to create creatures;
  • Understanding of rigging and animation pipelines;
  • Strong foundational drawing skills.
As a part of Room 8 studio, you will
  • Develop 3D Realistic Characters Sub-division and lead projects in this direction;
  • Execute quality control of the work of artists in the team;
  • Assist and solve problems in the team that are related to the artistic and technical side of the project;
  • Organize the work of the team within the project and specific tasks;
  • Create technical specifications and guides;
  • Build a team with the support of a strong recruiting department, participating in the hiring process as a technical interviewer and reviewer;
  • Develop a portfolio;
  • Estimate projects and take part in test projects;
  • Create high-poly and low-poly models of photoreal characters for games on given concepts;
  • Create optimal UV mapping and texture baking (normal, AO, etc.);
  • Work with texturing in Substance Painter (hand-paint texturing in case the project requirements).
Join Us.

Get even more!

  • Competitive financial reward (yes, we are fair enough);
  • Challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
  • Health insurance, paid vacation and sick leave;
  • Culture of diversity & inclusion to unite the most outstanding talents;
  • Community of people who understand your game passion.
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