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Lead 3D Artist (6-month Contract)

Blackbird Interactive

Vancouver

Hybrid

CAD 70,000 - 100,000

Full time

Today
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Job summary

A creative-driven game studio is looking for a Lead 3D Artist in Metro Vancouver. This role involves leading a team to remaster a popular RTS franchise, collaborating closely with the Studio Art Director, and delivering high-quality game assets. The ideal candidate has over 4 years of experience in the industry, enjoys working in a team, and has a strong background in 3D asset creation and property game engines. Hybrid work options are available.

Qualifications

  • 4+ years of industry experience required.
  • Experience leading art teams in a senior or lead capacity.
  • Ability to work in a proprietary game engine.

Responsibilities

  • Define and communicate direction for a tactical Remaster.
  • Amend RTS assets and terrain for modern aesthetics.
  • Deliver high caliber asset work to inspire the team.

Skills

Leading art teams
3D asset creation
Pipeline development
Collaboration with Art Directors
Knowledge of Real Time Strategy games

Tools

3D Modeling Software
Substance Painter
Proprietary game engines
Job description
Overview

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Blackbird Interactive is looking for a Lead 3D Artist to join our team! We are working on a remaster of a hugely popular RTS franchise. Collaborate with our tight-knit team of highly dedicated and talented artists, designers, and developers to create best in class games. We’re looking for someone with previous experience leading an art team, and the ideal candidate has an excellent development sense, sophisticated pipeline and people skills, and the ability to build gameplans based on the Studio Art Director’s feedback. In addition to leading others and providing feedback, this role will also require the ability to create 3D asset content and material work as a production artist.

Responsibilities
  • Work closely with the Studio Art Director and dev team to define and communicate direction for a tactical Remaster.
  • Lead a team in amending RTS assets and terrain to have a modern PBR response and updated aesthetic.
  • Explore, revise, and iterate on pipelines and gameplans quickly and efficiently.
  • Provide in-depth research and reference materials to help drive visual development.
  • Consistently deliver asset work of the highest caliber that can inspire the team.
Requirements
  • 4+ years of industry experience
  • Experience leading art teams, in a senior or lead capacity
  • Ability to work in a proprietary game engine
  • Ability to create 3D production assets and Substance materials (Painter and/or Designer)
  • Experience with RTS - the successful candidate will be able to speak to the read requirements of a game of this genre
  • Ability to work in a collaborative environment, experience with Art Directors
Benefits
  • You have a passion for Real Time Strategy
  • You have a passion for movies and cinematography
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