Job Search and Career Advice Platform

Enable job alerts via email!

Fight Game Designer - Combat Systems & Balance (Hybrid)

Ubisoft

Montreal

Hybrid

CAD 70,000 - 90,000

Full time

Today
Be an early applicant

Generate a tailored resume in minutes

Land an interview and earn more. Learn more

Job summary

A leading video game company is seeking a Game Designer (Fight) to help develop combat systems and enhance the multiplayer experience for For Honor. The ideal candidate will have a minimum of 5 years of game design experience, strong collaboration skills, and a deep understanding of combat design principles. This role offers opportunities to prototype new mechanics and work within a hybrid model, maintaining a balance between team collaboration and personal work-life preferences.

Qualifications

  • Minimum 5 years of experience in game design.
  • Proven ability to create, iterate, and balance complex interactive systems.
  • Deep understanding of combat design principles and player psychology.

Responsibilities

  • Design and evolve combat systems for multiplayer battles.
  • Balance hero move sets and weapon interactions.
  • Collaborate with multidisciplinary teams on fight mechanics.

Skills

Game design
Combat design principles
Collaboration
Communication skills
Problem-solving
Prototyping methods
Job description
A leading video game company is seeking a Game Designer (Fight) to help develop combat systems and enhance the multiplayer experience for For Honor. The ideal candidate will have a minimum of 5 years of game design experience, strong collaboration skills, and a deep understanding of combat design principles. This role offers opportunities to prototype new mechanics and work within a hybrid model, maintaining a balance between team collaboration and personal work-life preferences.
Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.