
¡Activa las notificaciones laborales por email!
Genera un currículum adaptado en cuestión de minutos
Consigue la entrevista y gana más. Más información
Una empresa de servicios de videojuegos en Veracruz busca un Prop / Environment Artist para crear activos 3D únicos para motores de juego. Se requieren habilidades en modelado 3D en 3DS Max o Maya, así como experiencia en motores como UE4 y Unity. Se ofrece un ambiente dinámico y oportunidades de crecimiento profesional, junto con beneficios legales y de salud tras 3 meses de trabajo.
The video games industry represents the pinnacle of interactive digital content.
At Keywords, we are using our passion for games, technology, and media to create a global services platform for video games and beyond.
We aim to become the "go-to" provider of technical services.
By working as their external development partner, we enable leading content creators and publishers to leverage our expertise and capacity across the lifecycle of interactive content.
In doing so, we enable our clients who are operating in complex and fast-moving environments to remain lean and agile and to focus on creating and monetizing the most engaging experiences.
We are trusted and relied upon by many of the world’s leading video game companies to work alongside them during concept, development, and live operations by leveraging the breadth and depth of our industry‑leading service lines every step of the way.
Liquid Development was founded in
We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation.
Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow.
Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises – Liquid Development is the team these titles turn to when they need the best.
Liquid Development is looking for 3D artists to create unique assets outside and inside of game engines.
Some projects require learning proprietary pipelines and tools that is built into the scope.
You will collaborate with a team of experienced artists working on some of today’s top titles.
Please send your resume and reel / portfolio.
Tipo de puesto : Tiempo completo