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UI Artist - Gaming

Homa

Remote

GBP 60,000 - 80,000

Full time

Yesterday
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Job summary

A leading mobile game developer is seeking a talented UI Artist to shape the visual experience of their top-grossing game, All in Hole. In this role, you will take ownership of the UI vision and collaborate closely with a skilled art team to deliver high-impact designs. The ideal candidate should have a strong portfolio in mobile UI design, hands-on Unity experience, and proficiency in tools like Figma and Photoshop. This position offers a vibrant work culture and access to a global team.

Benefits

Comprehensive Benefits
Access to WeWork HQ in Paris
Global Team Collaborations
Performance Reviews
Equipment Support

Qualifications

  • Strong portfolio demonstrating mobile UI work.
  • Hands-on experience implementing UI in Unity.
  • Advanced knowledge of design tools like Figma and Photoshop.

Responsibilities

  • Own the UI vision and execution for All in Hole.
  • Craft playful and polished UI visuals.
  • Collaborate with engineers to implement UI in Unity.
  • Deliver impactful UI art for new features and events.

Skills

UI Design & Visual Skills
Unity UI Implementation Experience
Design Tools Proficiency
Game UI Principles

Tools

Figma
Photoshop
Job description

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Homa is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the global top‑50 grossing charts. These are milestones, not the finish line.
With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built‑in, to find product‑market fit fast and scale mass‑market games into lasting experiences players enjoy for years.
This is our flywheel: Homa Lab helps studios spot the right ideas early, turn them into games quickly, and reach millions of players. Every launch brings back data and insights that fuel the next hit, making each turn of the loop faster, smarter, and more likely to win. AI supercharges this process, running through everything we do, from everyday tasks to our guiding principles.
What powers the loop is talent density. 220+ people from 30+ nationalities, bringing expertise from the world’s best studios and companies. We uphold ambition, curiosity, humility, and focus, and deliver with speed, excellence, and candor.
Since the start, we’ve raised $165M from Headline, Northzone, Eurazeo, Bpifrance, and the founders of King, Sorare, and Spotify, people who’ve built and backed the games and platforms we admire, now supporting our drive to create the next ones.
At Homa, we are building the next billion‑player experiences from the ground up and shaping the future of entertainment.

Mission

As a UI Artist, you’ll play a key role in shaping the visual experience of our #1 mobile game, All in Hole, a top‑grossing, casual title. As the main owner and expert of UI in the team, you will report directly to the SVP of Art, working in close collaboration with a highly talented art team to drive high‑impact outcomes across core features, live events, and player flows as the game continues to scale.

Responsibilities
  • Own the UI vision and execution for the game: define, evolve, and maintain a cohesive, high‑quality UI style that supports gameplay clarity, delight, and performance at scale.
  • Design and execute UI visuals: craft playful, intuitive, and polished interface screens, icons, typography, and layouts from concept through final in‑game implementation.
  • Lead UI implementation in Unity: work hands‑on with engineers to implement UI directly in Unity, ensuring visual fidelity, scalability, and performance across devices.
  • Drive UI for features and live content: deliver impactful UI art for new features, events, and seasonal content that directly support retention and monetization.

This is a great opportunity to have full ownership of the game's UI vision and execution, become the go‑to UI expert on a top‑performing game, and make a visible, measurable impact in one of the leading products in the mobile games industry.

Requirements
  • UI Design & Visual Skills: a strong portfolio demonstrating mobile UI work with excellent composition, color, typography, and visual storytelling.
  • Unity UI Implementation Experience: hands‑on experience implementing UI directly in Unity, including preparing assets, working with scalable layouts, and collaborating closely with engineers.
  • Design Tools Proficiency: advanced knowledge of Figma, Photoshop (or equivalent tools), and wireframing/mockup creation.
  • Game UI Principles: a strong understanding of UI/UX fundamentals for mobile games, including user flows, responsive layouts, accessibility, and interaction patterns.
Bonus points if you have:
  • Experience working on casual or hybrid‑casual mobile games, with a good feel for colorful and stylized UI.
  • Experience supporting live games with frequent content updates, events, or A/B tests.
Our Culture

At Homa, we prioritize talent, energy, and determination over traditional credentials. We’re building a global community of brilliant, driven people who think boldly, act with pragmatism, move fast, and push boundaries. Our culture is grounded in four core values:

  • Humility: we recognise that we are always learning and can always improve and grow.
  • Curiosity: we continuously seek the "why" behind the "what" – we explore with purpose and practicality.
  • Focus: our curiosity takes us deeper, not wider – we obsess over the details and let pragmatism guide our attention.
  • Ambition: we strive for the best – we don’t settle for "good enough" – we use common sense to reach higher.
Benefits
  • 🏥 Comprehensive Benefits: depending on your location, you’ll enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more.
  • 🏢 Paris HQ Access: enjoy a desk at our private office in a well‑located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces.
  • 🌍 Coworking Access: you will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments.
  • 🌐 Global Team: collaborate in English with top‑tier talent from 35+ countries, spanning Europe, the UK, the US, and more.
  • ✈️ Team Gatherings: we value time together beyond the screen. Join us for occasional team gatherings, off‑site retreats (Workations) to connect, recharge, and celebrate.
  • 📈 Performance Reviews: we’re committed to your growth. Every six months, we reflect on your progress, recognise your achievements, and align on clear development goals.
  • 💻 Equipment Support: from day one, we’ll provide everything you need to do your best work, including a home office setup allowance if you’re working remotely.
Where We Hire

Our HQ in Paris is a vibrant hub of creativity, collaboration, and connection. From rooftop lunches and coffee chats to after‑work apéros and community events, we’ve designed a space people genuinely enjoy – all within a cozy WeWork filled with good energy (and snacks).
We also have incredible team members across Europe – from Spain and Turkey to Germany, North Macedonia, Poland, the UK, and more. Whether you’re working from a sunny WeWork in Barcelona or your home setup in Warsaw, you’re fully part of our culture. To keep collaboration smooth, we primarily hire within European time zones (UTC to UTC+3). If you’re based there – or planning to be – we’d love to hear from you!
Please note: this is one remote position open to multiple countries, not multiple openings.

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