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A leading mobile game developer is seeking a talented UI Artist to shape the visual experience of their top-grossing game, All in Hole. In this role, you will take ownership of the UI vision and collaborate closely with a skilled art team to deliver high-impact designs. The ideal candidate should have a strong portfolio in mobile UI design, hands-on Unity experience, and proficiency in tools like Figma and Photoshop. This position offers a vibrant work culture and access to a global team.
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Homa is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the global top‑50 grossing charts. These are milestones, not the finish line.
With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built‑in, to find product‑market fit fast and scale mass‑market games into lasting experiences players enjoy for years.
This is our flywheel: Homa Lab helps studios spot the right ideas early, turn them into games quickly, and reach millions of players. Every launch brings back data and insights that fuel the next hit, making each turn of the loop faster, smarter, and more likely to win. AI supercharges this process, running through everything we do, from everyday tasks to our guiding principles.
What powers the loop is talent density. 220+ people from 30+ nationalities, bringing expertise from the world’s best studios and companies. We uphold ambition, curiosity, humility, and focus, and deliver with speed, excellence, and candor.
Since the start, we’ve raised $165M from Headline, Northzone, Eurazeo, Bpifrance, and the founders of King, Sorare, and Spotify, people who’ve built and backed the games and platforms we admire, now supporting our drive to create the next ones.
At Homa, we are building the next billion‑player experiences from the ground up and shaping the future of entertainment.
As a UI Artist, you’ll play a key role in shaping the visual experience of our #1 mobile game, All in Hole, a top‑grossing, casual title. As the main owner and expert of UI in the team, you will report directly to the SVP of Art, working in close collaboration with a highly talented art team to drive high‑impact outcomes across core features, live events, and player flows as the game continues to scale.
This is a great opportunity to have full ownership of the game's UI vision and execution, become the go‑to UI expert on a top‑performing game, and make a visible, measurable impact in one of the leading products in the mobile games industry.
At Homa, we prioritize talent, energy, and determination over traditional credentials. We’re building a global community of brilliant, driven people who think boldly, act with pragmatism, move fast, and push boundaries. Our culture is grounded in four core values:
Our HQ in Paris is a vibrant hub of creativity, collaboration, and connection. From rooftop lunches and coffee chats to after‑work apéros and community events, we’ve designed a space people genuinely enjoy – all within a cozy WeWork filled with good energy (and snacks).
We also have incredible team members across Europe – from Spain and Turkey to Germany, North Macedonia, Poland, the UK, and more. Whether you’re working from a sunny WeWork in Barcelona or your home setup in Warsaw, you’re fully part of our culture. To keep collaboration smooth, we primarily hire within European time zones (UTC to UTC+3). If you’re based there – or planning to be – we’d love to hear from you!
Please note: this is one remote position open to multiple countries, not multiple openings.
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