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UI Artist

Blazing Griffin

Glasgow

Hybrid

GBP 30,000 - 45,000

Full time

2 days ago
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Job summary

A game development studio in Glasgow is seeking a skilled UI Artist to enhance gameplay through artistic UI design. This position allows for hybrid or remote work, focusing on creating visually appealing UI art/assets for a multiplayer game. Ideal candidates will have experience in UI asset creation, strong visual design skills, and familiarity with industry-standard tools like Figma and Adobe Products. Your work will contribute directly to the player experience and overall game quality.

Qualifications

  • Experience creating UI art/assets for mobile applications.
  • Strong team player, capable of providing and accepting feedback.
  • Ability to work collaboratively and take responsibility.

Responsibilities

  • Create and deliver UI art/assets that enhance gameplay.
  • Collaborate closely with UX Designer and stakeholders.
  • Iterate and refine UI art/asset solutions throughout the project.

Skills

Excellent UI art/asset creative skills
Visual design skills: composition, layout, iconography, typography, colour theory
Adobe Products (Photoshop, Illustrator)
Figma Prototypes and high-fidelity wireframes
Attention to detail and passion for quality UI art/assets
Strong communication and interpersonal skills
Self-motivated and proactive
Fluent in English

Education

Degree or qualification in Art, Games, Visual Effects, 3D or Motion Graphics

Tools

Figma
Adobe Creative Suite
Miro
Jira
Unity Engine
Job description
Location

Glasgow-based Studio / Hybrid / Remote

Term

9-Month Contract

About the Role

We are seeking a skilled, creative, passionate and artistic UI Artist to join our Games Team and create art focused UI art/assets on a social multiplayer game of a fantastic IP.

You will be an enthusiastic, accomplished UI artist/designer, collaborating closely with our UX Designer to deliver on their approved designs, creating visually appealing UI art/assets that enhance gameplay and player experience.

This role is open to candidates who wish to work remote, on site in our Glasgow Studio or hybrid.

Please ensure that you include your portfolio as an attachment or provide a link to it.

Key Responsibilities
  • Creating great UI art/assets that enhance the game and player experience.
  • Working and collaborating closely with UX Designer and other Key Stakeholders to create art-driven UI art/assets ensuring they are art, game/player focused and intuitive to understand while meeting visual, stylistic, gameplay and technical requirements.
  • Providing UI art/asset solutions from the ground up, from early research, incorporating feedback and usability/player tests, through iterative refinement to high-fidelity mockups and final in-game delivery.
  • Create, and maintain artistic processes, techniques and technical documentation of UI art/assets and features.
  • Clearly present and deliver the best UI art/asset solutions to UX Designer and other key stakeholders.
  • Work to increase and share knowledge, skills and experience.
Essential Skills & Experience
  • Excellent UI art/asset creative skills.
  • Visual design skills: composition, layout, iconography, typography, colour theory.
  • Excellent working knowledge of industry standard tools, for example: Figma, Adobe Products (Photoshop, Illustrator), After Effects.
  • Experience creating Figma Prototypes and high-fidelity wireframes, ensuring any required interactivity is tested and delivered.
  • Ability to design visually appealing UI art/assets for Mobile applications with industry experience. Published titles in casual, multiplayer and/or social gaming a huge bonus.
  • Great attention to detail and a passion for making quality UI art/assets that consistently deliver on artistic, stylistic, visual, gameplay requirements and experiences.
  • Highly collaborative, creative, artistic and problem-solving mindset coupled with the ability to take responsibility and ownership.
  • Strong communication and interpersonal skills, able to clearly and effectively present approaches and techniques and explain decisions and ideas.
  • Strong team player, able to provide and accept timely, clear, constructive feedback and advice to and from team members.
  • Able to provide visually engaging UI art/asset solutions to problems and ideate and iterate UI art/assets quickly.
  • Able to work within guidelines while finding opportunities for creative expression.
  • Self-motivated, proactive and collaborative.
  • Fluent in English, spoken and written.
Desirable
  • Experience or awareness of multi-platform game development pipelines.
  • Wide knowledge of games, genres and styles.
  • Knowledge of different play-testing methods.
  • Degree or other significant qualification or experience in an Art, Games, Visual Effects, 3D or Motion Graphics related subject, with corresponding portfolio and/or showreel.
  • Experience in using Miro and Jira.
  • Basic knowledge of UI implementation in Unity Engine.
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