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A leading game development studio is looking for a talented Sound Designer on a contract until January 2027. The role involves taking ownership of audio design and technical features, producing inspiring sounds, and implementing them within the game engine. Applicants should have experience in the games industry, knowledge of sound recording and mixing, and familiarity with tools like Wwise or FMOD. This role offers hybrid working arrangements with 2-3 days per week onsite in Guildford.
Sound Designer – contract until January 2027. Hybrid 2-3 days a week onsite in Guildford.
Media Molecule are looking for a talented sound designer to join our Audio team on a 1-year contract to help with our new title! This is without doubt, one of the best Audio roles around. There’s huge scope for impact in this role, with ownership of audio design and technical features. The sound designer will take ownership of a product area, assessing its needs, creating the necessary sounds, implementing them in engine, and guiding any additional work that needs to be taken on (e.g. handling a recording session).
We are accepting applications from people with varied levels of experience. To apply for this position please submit your CV & show-reel showing footage featuring your work.
If you can, please make sure your showreel is short and to the point – no more than 1:30 in length.