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Rendering Engineer

Lighthouse Games

Royal Leamington Spa

On-site

GBP 40,000 - 60,000

Full time

16 days ago

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Job summary

A new AAA gaming studio is seeking a Rendering Engineer to work closely with various teams to enhance engine performance and deliver outstanding visuals. The ideal candidate will have experience as an Engine or Rendering Engineer on AAA titles, possess strong C++ skills, and be able to work autonomously. This role offers a collaborative environment and the opportunity to shape the technical direction of a groundbreaking game.

Benefits

25 Days Holiday plus 1 birthday day
Studio Shutdown between Christmas and New Year
Discretionary Bonus Scheme
Private Pension Scheme
Private Healthcare
Health and Well-Being Benefits

Qualifications

  • Proven experience as an Engine or Rendering Engineer on multiple AAA titles.
  • Strong C++ skills with knowledge of profiling, debugging, and optimizing code.
  • Solid understanding of code architecture best practices.

Responsibilities

  • Work closely with the Rendering Lead and other discipline heads.
  • Own the planning and delivery of large bodies of work autonomously.
  • Pro-actively seek opportunities to improve quality.
  • Participate in collaborative and creative team efforts.

Skills

C++
Communication skills
Collaboration skills
Attention to detail
Passion for gaming

Tools

Unreal Engine 5
Unreal Engine 4
Job description

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.

Job Purpose

As a Rendering Engineer you will work closely with all disciplines to get the most from the engine and hardware. Using Unreal Engine 5 as the base, you will augment and expand the engine to create world-leading visuals and gameplay.

Previous experience working as an Engine or Rendering Engineer on a shipped AAA title is essential for this role, as is a practical knowledge of code architecture best practices. Effective communication and collaboration skills are required for working with internal stakeholders, and you must have the drive and passion to push for higher quality at every opportunity.

This is a unique opportunity to join a growing team of industry veterans and help set the future technical direction for this ambitious title.

Key Duties
  • Work closely with the Rendering Lead and other discipline heads to get most of the engine and hardware
  • Own the planning and delivery of large bodies of work autonomously
  • Pro-actively seek opportunities to improve the quality of everything we do
  • Actively take part in our collaborative and creative team spirit
  • Experience as an Engine or Rendering Engineer on multiple AAA titles
  • knowledge of modern and up-coming gaming technologies and techniques
  • Very strong C++ skills, including profiling, debugging and optimizing code
  • Solid understanding of code architecture best practices
  • Excellent written and verbal communication skills
  • Able to work effectively and independently, to plan and meet scheduled goals autonomously
  • Excellent eye for detail, and the desire to push for quality in all areas
  • Passion for gaming and game development
Desirable
  • Experience with Unreal Engine 4 or 5 on a AAA title
  • Experience mentoring other Engineers
  • Experience working on current generation consoles
  • Experience working on open-world titles
  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
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