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AUDIO DESIGNER

Flix Interactive

West Midlands

Hybrid

GBP 30,000 - 45,000

Full time

4 days ago
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Job summary

A video game development studio in the UK is seeking an Audio Designer to create immersive audio experiences for Unreal Engine projects. This role involves collaborating with various teams to implement high-quality sound assets and support game development. Candidates should possess strong audio design skills, knowledge of audio middleware like FMOD/Wwise, and experience with Unreal Engine. Flexible work options are available, including remote work from home or on-site in Birmingham. Passionate candidates are encouraged to apply.

Benefits

Friendly work environment
Opportunity to build games with a talented team

Qualifications

  • Strong proficiency with Reaper and audio middleware.
  • Understanding of modern recording techniques.
  • Experience with Unreal Engine and audio design.

Responsibilities

  • Design and implement adaptive, high-quality audio assets.
  • Collaborate with teams to enhance player-focused audio.
  • Create and maintain documentation for audio systems.

Skills

Reaper
Audio middleware
Signal processing
3D spatialisation
Communication

Tools

Unreal Engine
FMOD
Wwise
Job description
Audio Designer

UK Remote or West Midlands Based – Birmingham / Full-Time Contractor

Please Note: We welcome applicants that prefer to work from home, so please get in touch!

Role And Purpose

We are looking for a talented and motivated individual to shape engaging audio experiences for high quality Unreal 5 projects, both for Flix’s own proprietary endeavours and high profile clients. You will work closely with our internal teams and co-development partners to deliver high-quality audio that enhances the player experience and supports the game vision. The ideal candidate is a versatile Audio Designer who stays in tune with evolving audio technology and tools, and brings strong creative, technical, and collaborative skills to every stage of production.

Responsibilities
  • Take ownership over an audio feature or area, designing and implementing adaptive, high-quality assets.
  • Record, edit, process, and mix audio assets to defined quality standards.
  • Implement designed and existing audio using FMOD/Wwise or proprietary tooling.
  • Communicate and collaborate with other disciplines to understand and deliver engaging, player‑focused audio.
  • Assist in the design and execution of gameplay enhancing audio systems.
  • Create and maintain clear documentation for audio systems, assets, and workflows where needed.
  • Test and iterate on audio features based on feedback, design needs, and performance constraints.
  • Contribute creative ideas that enhance player immersion and overall project quality.
Requirements
  • Strong proficiency with Reaper, audio middleware and common plugins/virtual instruments.
  • Excellent ability to communicate and document designs.
  • Understanding of modern field and foley recording techniques and equipment.
  • Solid grasp of audio fundamentals, signal processing, and 3D spatialisation.
  • Solid experience with Unreal engine, with foundational knowledge in Blueprints and Meta Sounds.
  • Strong communication skills and ability to collaborate across disciplines.
  • Attention to detail and ability to deliver to deadlines.
Desirable Skills
  • Experience working on mid‑or large‑scale productions.
  • A flair for technical detail and creative problem solving.
  • While music compositional skills are not required, an understanding of music design is a plus.
Proven Ability To
  • Create polished, original sound assets across a broad range of categories to a high technical and creative standard.
  • Implement audio efficiently and troubleshoot behaviours within middleware and engine.
  • Communicate ideas clearly and contribute meaningfully to cross‑discipline discussions.
  • Take feedback constructively and apply it proactively.
  • Manage tasks effectively, maintain documentation, and uphold audio quality standards.
  • Bring enthusiasm, curiosity, and a growth mindset to every stage of production.
Application & Portfolio

Please include your CV, portfolio and cover letter (optional) within your application. If your examples are from previous works with another studio, please make sure samples are cleared for release by copyright owners. Links to an online portfolio are preferable, otherwise we accept showreels via Dropbox or other secure sharing platforms.

Send your application to – careers@flixinteractive.com

What We Offer

Based just outside Birmingham, Flix offers a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio. The team is made up of welcoming, passionate, active gamers that support one another in all aspects of development.

If you have the drive and skills for making games and think you have what it takes to work within our team then we’d love to hear from you.

For more information visit our site – Flix Interactive

Contact

Phone: 01527 958 177
Phone: +44 (0) 1527 928 827
Email: info@flixinteractive.com
Email: careers@flixinteractive.com

GDPR COMPLIANCE

WHEN APPLYING FOR THIS JOB YOU’RE AUTHORISING FLIX INTERACTIVE TO STORE YOUR APPLICATION INFORMATION AND DISTRIBUTE IT TO THE APPROPRIATE EMAIL INBOXES OF SENIOR TEAM MEMBERS IN ORDER TO REVIEW YOUR ROLE ELIGIBILITY.

YOUR APPLICATION WILL BE STORED ON A PRIVATE CLOUD BASED ONLINE SYSTEM FOR PROCESSING. IF YOU WOULD LIKE US TO UPDATE, DELETE OR REFINE YOUR APPLICATION PLEASE EMAIL INFO@FLIXINTERACTIVE.COM. YOUR REQUEST WILL BE APPENDED WITHIN 30 DAYS OF RECEIVING YOUR EMAIL.

PLEASE NOTE – IN COMPLIANCE WITH GDPR LAW YOUR DATA WILL BE USED FOR RECRUITMENT PURPOSES ONLY.

Equal Opportunities Employer

Flix Interactive Ltd is an equal opportunities employer committed to inclusion and diversity. We welcome applications from all suitable candidates regardless of age, disability, gender, gender reassignment, sexual orientation, pregnancy and maternity status, race, religion or belief, and marriage or civil partnership status. We also encourage applications from underrepresented groups in the gaming industry.

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