Job Search and Career Advice Platform

Enable job alerts via email!

Texture Artist [6 month-contract]

Ubisoft

Toronto

Hybrid

CAD 60,000 - 80,000

Full time

11 days ago

Generate a tailored resume in minutes

Land an interview and earn more. Learn more

Job summary

A leading gaming company in Toronto is seeking a Texture Artist to create and apply both tileable and unique textures that align with the project’s artistic vision. You will work with cross-disciplinary artists to ensure textures meet high standards. Applicants should possess skills in tools like Substance Painter and ZBrush, demonstrating strong team collaboration and problem-solving abilities. This role supports a hybrid work model to maintain work-life balance.

Qualifications

  • Strong team collaboration skills with openness to feedback.
  • Keen observation skills and attention to visual details.
  • Ability to work under production deadlines while maintaining quality.

Responsibilities

  • Apply the project’s artistic direction when creating textures.
  • Collaborate with 3D modellers to understand shapes and materials.
  • Produce textures using a Physically Based Rendering (PBR) pipeline.
  • Optimize textures to balance quality and performance.
  • Check texture quality in the game engine and improve as needed.

Skills

Team collaboration
Observation skills
Adaptability
Creativity
Resourcefulness
Problem-solving

Tools

Substance Painter
Substance Designer
ZBrush
Adobe Photoshop
3ds Max
Maya
Blender
Marmoset Toolbag
Job description
Job Description

As a Texture Artist at Ubisoft Toronto, you will bring environments and game elements to life by creating and applying both tileable and unique textures that align with the project’s artistic vision. You’ll work closely with artists from different disciplines to ensure textures meet the highest quality standards and perform efficiently in-game.

What you’ll do

  • Apply the project’s artistic direction when creating textures for environments and objects
  • Collaborate with 3D modellers to understand shapes, materials, and visual context
  • Produce textures such as normal maps, roughness maps, and albedo maps within a Physically Based Rendering (PBR) pipeline
  • Optimize the quantity and reuse of textures to balance quality and performance
  • Generate accurate object mapping for assigned assets
  • Partner with lighting artists to adapt textures to different visual and technical needs
  • Check texture quality in the game engine and make improvements where needed
  • Identify and correct texture-related issues to eliminate visual anomaliesContribute to ongoing pipeline improvements and best practices
Qualifications

What you bring to the team

  • Strong team collaboration skills with openness to feedback
  • Keen observation skills and attention to visual details
  • Adaptability to changing priorities and creative direction
  • Ability to work under production deadlines while maintaining quality
  • Creativity and resourcefulness for visual and technical problem-solving
  • Proficiency with Substance Painter and Substance Designer in a professional context
  • Working knowledge of tools such as ZBrush, Adobe Photoshop, 3ds Max, Maya, Blender, and Marmoset Toolbag

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio showcasing your texture work, including in-game examples or renders
Additional Information

About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.