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A leading gaming company in Toronto is seeking a Texture Artist to create and apply both tileable and unique textures that align with the project’s artistic vision. You will work with cross-disciplinary artists to ensure textures meet high standards. Applicants should possess skills in tools like Substance Painter and ZBrush, demonstrating strong team collaboration and problem-solving abilities. This role supports a hybrid work model to maintain work-life balance.
As a Texture Artist at Ubisoft Toronto, you will bring environments and game elements to life by creating and applying both tileable and unique textures that align with the project’s artistic vision. You’ll work closely with artists from different disciplines to ensure textures meet the highest quality standards and perform efficiently in-game.
What you’ll do
What you bring to the team
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About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.