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Senior Technical Artist (Game Engine) - EA SPORTS Technology

Electronic Arts

Vancouver

On-site

CAD 80,000 - 100,000

Full time

Yesterday
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Job summary

A leading gaming company in Vancouver is looking for a Technical Artist to lead content production workflows. Candidates should possess over six years of experience in cinematic or game production and have a strong background in art and programming. Responsibilities include developing content workflows and collaborating with diverse teams on technological solutions. The position offers competitive pay, benefits including vacation and health coverage, and opportunities for professional growth within a dynamic environment.

Benefits

Vacation (3 weeks per year)
10 days of sick time
Paid parental leave
Health/dental/vision coverage
Retirement plan

Qualifications

  • At least 6+ years of cinematic/games production experience.
  • Proficient scripting/programming in Python, C#, or other game engine scripting environments.
  • A willingness to jump into the unknown and solve new problems.

Responsibilities

  • Lead and implement efficient content production workflows.
  • Assume ownership over assigned areas and resolve technical issues.
  • Collaborate with Technical Artists and game teams.

Skills

Cinematic/games production experience
Communication with artists, engineers, and managers
Proficient in Python and C#
Expert in 2D and 3D art packages (Maya, Photoshop, Houdini)
Experience with asset optimization
Creative problem solver
Passion for Games

Education

Bachelor's degree in a related field

Tools

Maya
Photoshop
Houdini
Substance Designer
Job description
Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC soccer, NHL® hockey, and EA SPORTS UFC .

As part of Sport Tech, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.

Your Responsibilities
  • Lead, design, and implement efficient, high-quality content production workflows, technologies, and visuals for our SPORTS Shared Initiatives, working on the frontier of content creation. Develop content workflows and solutions in game engine, systems, optimizations, integrations with other production systems, and scripting game engine tools.
  • Assume ownership over assigned areas by understanding requirements, developing solutions or prototypes, and resolving any technical issues that arise during development.
  • Partner with other Technical Artists and Artists on the team, as well as collaborate with the game teams and other Sports Tech central teams. Bring a comfort level in working with both art and science, regardless of background in Art, Design, Mathematics, Engineering, or Computer Science.
Your Qualifications
  • At least 6+ years of cinematic/games production experience.
  • A bachelor's degree (or equivalent) in a related field.
  • Effective at communicating with different audiences: artists, engineers, and managers.
  • Proficient scripting/programming in Python, C#, or other game engine scripting environments.
  • Expert knowledge of 2D and 3D art packages such as Maya, Photoshop, and Houdini. Substance Designer is a bonus.
  • A solutions provider, especially as it pertains to developing techniques to meet quality targets within technical constraints.
  • Experience with asset optimization challenges/techniques, especially in game engines.
  • A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations.
  • A Passion for Games!
Pay Range and Benefits

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Pay is just one part of the overall compensation at EA.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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