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Senior Gameplay Programmer – [New Intellectual Property]

Ubisoft Entertainment

Montreal

On-site

CAD 80,000 - 100,000

Full time

30+ days ago

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Job summary

A leading video game company in Montreal is seeking a Senior Gameplay Programmer to design and optimize interactive systems for a new game. Ideal candidates will have at least 5 years of C++ experience, strong collaboration skills, and a passion for gameplay design. The role embraces a hybrid work model, enhancing team connectivity while ensuring work-life balance.

Qualifications

  • 5+ years of experience in C++ programming and optimization.
  • Experience on a team that has shipped a video game is an asset.
  • Ability to inspire and motivate across disciplines.

Responsibilities

  • Code new and existing systems to meet the design’s intent.
  • Ensure new components integrate seamlessly with existing code.
  • Develop tools to increase content teams’ efficiency.

Skills

C++ programming
Gameplay design
AI
Excellent communication skills
Creativity

Education

Bachelor’s degree in Computer Science or Computer Engineering
Job description

As a Senior Gameplay Programmer at Ubi Montreal, you will play a central role in designing, implementing, and optimizing the interactive systems that bring a brand-new game to life. You will have a direct impact on the quality of the experience that ends up in players’ hands, acting as the tangible link between code and in-game sensations.

With each iteration, you will ask yourself the essential questions: Is it fun? Is the game’s tone respected? Does it feel AAA? As a reliable member of a gameplay team made up of AI, UI, and 3Cs specialists, you will bring your technical expertise to help realize the vision of the designers.

What you’ll do
  • Code new and existing systems to meet the design’s intent.
  • Ensure new components integrate seamlessly with existing code.
  • Develop tools that make content teams’ work more efficient.
  • Analyze and improve existing functionalities.
  • Collaborate with design and animation teams on environments.
  • Fix gameplay-related bugs.
  • Document your systems and tools.
Qualifications
  • Bachelor’s degree in Computer Science or Computer Engineering.
  • At least 5 years of experience in C++ programming and optimization.
  • Expertise in gameplay, AI, and design (main character, cameras, NPCs, environments, behaviours…)
  • Experience on a team that has shipped a video game (an asset).
  • Excellent communication skills across disciplines, with the ability to inspire and motivate.
  • Creativity and a passion for innovation.
What to send our way
  • Your CV highlighting your education, experience, and skills.
  • (Optional) Examples or links to your work in gameplay or technical systems.
Additional Information

Ubisoft is a global leader in video games, with teams located all over the world creating original and memorable gaming experiences — from Assassin’s Creed to Rainbow Six, Just Dance and many more. We believe that diverse perspectives help both players and teams to thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us and help create the unknown!

We embrace a hybrid work model that keeps you connected with your team and aligned with business priorities, while allowing you to maintain your work-life balance. Please note that some roles are fully office-based and not eligible for hybrid work.

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