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Programmeur.se sénior.e de la jouabilité - intelligence artificielle / Senior AI Gameplay Programmer

Electronic Arts

Montreal (administrative region)

On-site

CAD 90,000 - 120,000

Full time

Yesterday
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Job summary

A leading gaming company in Montreal is seeking an AI/Gameplay Programmer who specializes in gameplay and character mechanics for the Battlefield Franchise. The ideal candidate should have over 7 years of experience in the gaming industry and strong C++ skills. Responsibilities include implementing advanced combat features and collaborating with cross-functional teams to enhance AI systems. This full-time role offers a vibrant work environment fostering creativity and innovation.

Benefits

Healthcare coverage
Mental well-being support
Paid time off
Family leaves
Complimentary games

Qualifications

  • 7+ years of experience in the games industry.
  • Strong knowledge of C++ and AI systems.
  • Experience with shipping at least one AAA title.

Responsibilities

  • Implement robust combat features.
  • Research and implement new AI techniques.
  • Collaborate closely with animators, designers, and artists across studios.

Skills

C++
AI features (Behavior Trees, GOAP, Nav Mesh)
Procedural animation and IK systems
Multi-threaded game engines
Robust combat gameplay features
Job description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

(Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)

EA Motive is seeking an AI/Gameplay Programmer who is passionate about gameplay and character mechanics to work on the Battlefield Franchise.

You will join a global development team responsible for the development and improvement of our AI behaviors and systems across all of the Battlefield experiences.

Responsibilities include implementing robust combat features, researching and implementing new AI techniques, focusing on detail to achieve the desired game feel, and collaborating closely with animators, designers, and artists across multiple studios.

This role requires strong C++ skills, knowledge of animation technologies, experience with multi-threaded game engines, and a keen eye for detail. The position is full-time and based in Montreal, Qc, Canada. The ideal candidate will have a minimum of 7+ years of experience in the games industry. You will report to the Senior AI Engineering Manager.

Requirements
  • Experience with advanced AI features (ex: Behavior Trees, GOAP, Nav Mesh & Cover Gen, etc)
  • Experience with procedural animation and IK systems
  • Experience with multi-threaded game engines
  • Implemented robust combat gameplay features
  • Have shipped at least 1 AAA title
Preferred
  • Have shipped at least 1 First Person or Third Person Shooter title
  • Experience with working on a Live Service title
  • Familiarity with large code bases and managing multiple development streams.

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About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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