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Lead Character Artist

Certain Affinity, Inc.

Vancouver

On-site

CAD 90,000 - 120,000

Full time

Yesterday
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Job summary

A game development studio is seeking a Lead Character Artist in Vancouver to oversee the character art team. The role requires extensive experience in game development, including leading teams and collaborating across multiple disciplines. Candidates should have a strong portfolio, proficiency in major 3D software, and excellent communication skills. The studio values a diverse and inclusive environment, making it essential to foster a positive team culture.

Qualifications

  • 7+ years in game development, with 3+ in a lead character artist role.
  • Experience with multiple shipped AAA titles; leadership in at least one.
  • Understanding of how character design impacts animation.

Responsibilities

  • Develop and maintain the character art team's style and quality.
  • Provide feedback and direction to character artists.
  • Collaborate with technical teams on asset optimization.

Skills

Game development
Character art leadership
Communication
Problem-solving
Art pipelines and workflows
3D software proficiency
Collaboration across disciplines
Traditional arts

Tools

Z-Brush
Autodesk Maya
3ds Max
Algorithmic Substance
Adobe Photoshop
Job description
Responsibilities
  • Work closely with the project Art Director to develop a style and provide consistent quality across all characters, creatures and related models
  • Develop, support and challenge the individuals on the character art team to foster growth, satisfaction, and contribution
  • Contribute a wide range of skills with the ability to lead by example while helping to grow a team's skills
  • Provide clear and consistent feedback, direction and critique to character artists for aesthetic and technical considerations
  • Help build and define the process and workflow for character creation
  • Collaborate with the technical team to optimize and maintain optimal performance across all art assets
  • Build and maintain partner and client relationships, trust and communication
  • Work with development leads and directors to develop a strategy which provides strong character art resources to cover the studio's diverse project needs
  • Collaborate with art and project leadership to coordinate character art resources, schedules, and priorities across multiple projects
  • Carry out key department responsibilities that include interviewing, hiring, and training employees, reviewing work for quality, and appraising performance and resolving issues
  • Serve as the external face of Certain Affinity's character art team in professional and recruiting events
Requirements
  • 7+ years in game development, 3+ years specifically in a lead character artist role
  • Multiple shipped AAA titles, with at least one in a Lead Character Artist role
  • Superb communication and interpersonal skills, with a proven history of leading and growing a team of highly skilled artists
  • Experience successfully collaborating and problem-solving issues that involve multiple disciplines
  • Excellent understanding of art pipelines and workflows and how they connect with multiple disciplines
  • Strong foundational knowledge in traditional arts, including, but not limited to, anatomy, figure drawing, and illustration
  • Expert-level proficiency with Z-Brush, Autodesk Maya, 3ds Max, and/or other 3D software packages
  • Proficiency with Algorithmic Substance, Quixel Suite, Adobe Photoshop, and/or other material and texture creation tools
  • Broad experience working in a wide range of proprietary and third-party 3D game engines (Unreal, Unity, etc.)
  • Ability to understand and communicate visual direction through words and images
  • Understanding of how character design and construction facilitates and impacts animation
  • Portfolio showing off your work
  • A desire to work in a diverse and inclusive environment
Extra Credit
  • Solid understanding of core principles of motion and how they impact character personality, action, and emotion
  • Ability to provide constructive input and feedback in terms of character authorizing
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