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Concept Artist - Weapons [Rainbow Six Siege Mobile]

Ubisoft Entertainment

Montreal

Hybrid

CAD 60,000 - 80,000

Full time

Today
Be an early applicant

Job summary

A global gaming leader in Montreal is seeking a skilled designer to create original weapon concepts. You will produce rapid iterations and develop designs blending creativity with technical constraints. Ideal candidates have expertise in digital painting and familiarity with 3D software, alongside a strong portfolio in weapon concept art. This position allows for a hybrid work model.

Benefits

Hybrid work model

Qualifications

  • Expertise in digital painting and familiarity with 3D software.
  • Strong artistic foundations including lighting and composition.
  • Experience in weapon concept art with a strong portfolio.

Responsibilities

  • Design and conceptualize original weapons.
  • Produce rapid, iterative weapon concepts.
  • Develop designs blending hard-surface precision with organic elements.

Skills

Digital painting
3D software familiarity
Creativity
Project management

Tools

3ds Max
3D tools for scene assembly
Job description
What you’ll do
  • Design and conceptualize original weapons: combine existing assets with new elements to fill gaps in the asset library.
  • Produce rapid, iterative concepts with a targeted pace of ~1 completed weapon per week (sketching, reference gathering, refinement).
  • Assemble and block out 3D scenes using provided files, exploring compatible and creative combinations.
  • Develop designs blending hard-surface precision with organic flourishes.
  • Create sketches and iterations, culminating in detailed illustrations ready for integration.
  • Present your concepts to the art team regularly, accept feedback, and adjust your work accordingly.
  • Balance creative ambition with technical constraints.
Qualifications
  • Expertise in digital painting and solid familiarity with 3D software (e.g., 3ds Max).
  • Strong artistic foundations: lighting, composition, perspective, anatomy, etc.
  • Specific expertise in weapon concept art, supported by a portfolio showcasing weapons and technical props.
  • Familiarity with 3D tools for blocking and scene assembly (no final modeling or engine integration).
  • Strong creativity, constant curiosity, and a passion for visual exploration.
  • Open-mindedness, flexibility, and enthusiasm for cross-disciplinary collaboration.
  • Ability to manage projects autonomously and efficiently, with senior-level skills to meet high expectations without close supervision.
What to send our way
  • Your CV highlighting your education, experience, and relevant skills.
  • A portfolio showcasing technical concepts and your best work (attach images or provide a link to your personal website or portfolio).
About us

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. They believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join their journey and help create the unknown!

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.

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