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3D Generalist

Blackbird Interactive

Remote

CAD 75,000 - 85,000

Full time

4 days ago
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Job summary

A leading independent game studio in Vancouver seeks a skilled 3D Generalist to join their creative team. This role involves creating high-quality 3D models and textures for a gritty Survival Horror Game. Applicants should have at least 3 years of Art Production experience, proficiency in Maya and Unreal Engine, and a passion for realistic environments. The studio offers a four-day work week and flexible work options, supporting both in-studio and remote arrangements within Canada.

Benefits

Four-day work week
Remote work options
Creative work environment

Qualifications

  • At least 3 years of experience in video game Art Production.
  • Proven ability to work on multidisciplinary project teams.
  • Excellent communication and presentation skills.

Responsibilities

  • Create 3D models, materials, and textures according to the creative direction.
  • Work closely with the Creative team to maintain consistency in quality.
  • Produce assets that fit within a playable level.

Skills

Maya
Unreal Engine
PBR Material Pipeline
Substance Painter/Designer
Communication skills

Tools

3D modeling tools
Game engines
Job description
Overview

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing afour-day work weekas well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Blackbird Interactive is looking for a 3D Generalist with experience in levels and characters to join our smaller team. You\'ll model and texture assets, including environment art, level kit, props and a few characters for an exciting Survival Horror Game. If you like working on grounded, realistic environments in a gritty, story-driven interactive experience, this is the position for you!

We’re looking for someone with at least 3 years video game Art Production experience for this role.

Responsibilities
  • Create 3D models, materials and textures to match creative direction, and design work.
  • Work closely with the Creative team to keep scale, form details, and art quality consistent across all asset work.
  • Work with the whole development team to produce assets that fit within a fully flowing and playable level.
  • Adapt work methods to the project pipeline and meet technical constraints (including housekeeping and naming conventions).
  • Stay up to date on best practices in the video game industry, work to integrate them into the project.
  • Work on tasks with clear direction, with and without supervision.
  • Ability to maintain strong communication with the rest of the work group.
Requirements
  • Thorough knowledge and proficiency with Maya.
  • Experience and proficiency with Unreal Engine
  • Experience with art asset creation and implementation.
  • Experience and proven skillset with a PBR Material Pipeline.
  • Knowledge of Substance Painter/Designer.
  • Proven capability to work on multidisciplinary project teams and is able to handle changing priorities throughout a product life cycle.
  • Excellent communication and presentation skills, as well as a proven track record working with a team.
Nice-to-haves
  • Experience with a broad range of modern game engines
  • A passion for Horror games and Action Adventure games
  • Demonstrated passion for entertainment products/media (i.e. comics, movies, novels, etc.)

To be considered for this position please submit your portfolio of recent work along with your resume

$75,000 - $85,000 a year

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