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Lead 2D Artist

Kokku

Manaus

Presencial

BRL 80.000 - 120.000

Tempo integral

Há 2 dias
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Resumo da oferta

A gaming studio based in Recife is looking for a Lead 2D Artist. The successful candidate will collaborate with UI/UX designers to illustrate concepts and create high-quality 2D assets. Responsibilities include working on textures for 3D assets and conceptualizing in-game visual effects, demonstrating creativity and adaptability across various artistic styles. The role offers a competitive financial reward along with benefits such as health insurance and transport benefits.

Serviços

Competitive financial reward
Health Insurance
Transparent culture
Relocation bonus
Meal ticket
Transport benefits

Qualificações

  • Proven experience in art media, graphic design, or equivalent.
  • Good knowledge of 2D editing tools and Photoshop.
  • Versatile, self-motivated with excellent communication skills.

Responsabilidades

  • Collaborate with UI/UX designers to illustrate concepts.
  • Create sales presentations with wireframes/sketches.
  • Use various techniques to create 2D designs.

Conhecimentos

Proven experience in art media
Good knowledge of 2D editing tools
Self-motivation and teamwork
Creativity and adaptability
Excellent communication skills

Ferramentas

Illustrator
Photoshop
Descrição da oferta de emprego
Lead 2D Artist

We are looking for a generalist Lead 2D Artist to develop and visualize ideas for our projects in a wide range of styles and fidelity.

Being a part of Kokku means being able to work with comittment to excelence. As a result, we put our talents and efforts on making games better. In addition, only at Kokku you will have the opportunity to work with great IPs and major studios like , , , Warner Brothers and Treyarch, to name a few.

At Kokku we have a team of experts, working on every stage of game production. We strongly believe in pushing boundaries and creating remarkable experiences.

Department

Art

Location

Recife, PE – Brasil

The benefits about joining Kokku
  • Competitive financial reward;
  • Health Insurance;
  • A transparent and inclusion-oriented culture;
  • Relocation bonus;
  • Meal ticket;
  • Transport benefits and .
As a Lead 2D Artist you will
  • Collaborate with UI/UX graphic designers to illustrate concepts;
  • Create sales presentations with descriptions and wireframes/sketches;
  • Help the production team in pre-production, production and post-production share their vision.
  • Use traditional and technological approaches to create 2D designs through drawing and painting;
  • Create art in a wide range of styles, from realistic to cartoon, from initial concept to in-game implementation, create high-quality texture content for the game world (textures and other maps or related images for mapping onto 3D objects), character concepts, environments and backgrounds;
  • Conceptualize, design and create stunning (2D) in-game visual effects (modeling, texturing, animation, lighting, shading, etc.) using tools available in a real-time engine;
  • Demonstrate creativity, adaptability to different styles of games and graphics (pixel, cartoon, realistic, illustration, etc.), meet project deadlines/milestones. Produce and participate in the graphic creation of our games and effectively contribute to the art pipeline while understanding the constraints of the target platform.
We expect you to have
  • Proven experience in art media, graphic design, digital techniques, or equivalent relevant experience.;
  • Good knowledge of 2D editing tools, such as Illustrator, to be able to deliver any kind of good quality 2D assets, skills in using Photoshop (or similar tool) to create textures for 3D assets;
  • Versatile and ready to handle different types of tasks, from creative challenges to mass production and easy adaptation to changes;
  • Self-motivation, excellent communication and organization skills, team spirit and proactiveness;
  • Positive attitude with ability to receive and provide feedback.
Would also be nice to have
  • Experience with storyboarding for cinematic scenes;
  • Solid background in academic drawing, sketching and/or illustration.
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