What the role is
Join a team of dynamic professionals at the School of Design & Media, where you will play a pivotal role in developing curriculum and courses related to media, animation, games and visual effects, shaping the future leaders of the creative media industries.
What you will be working on
- Develop curriculum, deliver courses related to media, animation, game art, game design and visual effects
- Coach, mentor learners, and be involved in learner development activities
- Lead and facilitate in student exchanges and study trips for both online and in-person modes where practicable
- Assist in outreach activities for both online and in-person modes where practicable
- Undertake academic administration and development of online learning materials
What we are looking for
- At least 5 years of relevant experience in Applied Arts, Game Art, Game Design, Computer Animation, Visual Effects, Procedural Effects & Simulation, Virtual Production, Real-Time CG Production and Media Production
- Relevant qualification in Applied Arts / Computer Art & Animation / Visual Effects / 3D Visualisation & Simulation / Game Art / Game Design / Technical Direction / Immersive Media & Technology or equivalent
- Possess relevant knowledge in GUI, 2D Digital Art, 3D Asset Creation, Character Rigging, Procedural Modelling & Texturing, Fluid Simulation, Scripting and Project Management is a bonus
- Proficient in software like Maya, Houdini, Blender, Unity3D, Unreal Engine, Photoshop, Illustrator, After Effects, Substance Painter, Unity3D, Unreal Engine, Nuke and ZBrush
- Passionate in nurturing the next generation of multidisciplinary CG artists, Game artists, Game designers, VFX, tech artists and animators
- Ability and agility to perform in a fast-paced environment, to adapt, multi-task and meet deadlines
- Ability to people manage with pastoral care and empathy
- Good communication, interpersonal, presentation and writing skill
- Experience in one or more of the following areas: Foundation skills such as Art, Observational Drawing, Painting, Classical Animation, Colour & Design, Concept Ideation, Digital Painting & Illustration, Sculpting, etc.
- 2D/3D Asset Creation
- UI/UX Design
- Game/Level Design
- Technical Art/CG Lighting & Compositing/Look Development
- Character Rigging/CG Animation
- Procedural Effects & Simulation
- Real-Time CG Production
- Virtual Production
- Motion Capture
- XR/MxR/AR/VR
- Immersive Media
- Technical Direction/Scripting
- Creative Visual Storytelling
- Creative and Design Thinking
- 360 Video Production
- Generative AI