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Senior Weapons & Vehicles Artist (Hybrid | Relocation Support)

Dambuster Studios Ltd

Retford

Hybrid

GBP 40,000 - 60,000

Full time

Today
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Job summary

A leading game development studio in the UK is seeking a Senior Weapons and Vehicles Artist on a 2-year Fixed Term Contract. This role includes creating high-quality weapon and vehicle artwork, collaborating with cross-functional teams, and mentoring junior artists. The candidate should be proficient in 3D programs and game engine editors, with a strong knowledge of game art production. The studio offers a flexible working environment and various benefits including career progression opportunities and wellness support.

Benefits

Relocation support
Holiday allowance increasing with service
Annual pay reviews
Pension contribution
Enhanced maternity leave
Career progression
Learning development opportunities
Subsidised gym membership
Quarterly cross-team events
Weekly office treats

Qualifications

  • Proficient in major 3D programs with emphasis on hard surface and high-poly modeling.
  • Excellent use of engine editors and understanding of game pipelines.
  • Strong ability to generate ideas and add detail to artwork.

Responsibilities

  • Create high-quality weapon and vehicle artwork.
  • Collaborate across teams to maintain game functionality.
  • Plan and communicate art expectations effectively.

Skills

Proficiency in 3D programmes (3ds Max, Maya, Blender, ZBrush)
Skilled in game engine editors (UE, Unity, CryEngine)
Strong understanding of game art production
Excellent grasp of art fundamentals (proportion, composition, colour)
Acute observational skills
Solid understanding of game-specific art qualities
Ability to document processes effectively
Ability to give high-quality feedback on game art
Proven ability to manage multiple projects
Job description
A leading game development studio in the UK is seeking a Senior Weapons and Vehicles Artist on a 2-year Fixed Term Contract. This role includes creating high-quality weapon and vehicle artwork, collaborating with cross-functional teams, and mentoring junior artists. The candidate should be proficient in 3D programs and game engine editors, with a strong knowledge of game art production. The studio offers a flexible working environment and various benefits including career progression opportunities and wellness support.
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