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Senior Technical Artist

Unity

Brighton

On-site

GBP 40,000 - 60,000

Full time

Today
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Job summary

A leading game development company located in Brighton is seeking a talented Software Developer to join their Unity Studio Productions team. This role involves developing production tools, optimizing assets, and collaborating closely with external clients to enhance their gaming projects. The ideal candidate will have comprehensive skills in real-time content creation, experience with the Unity platform, and a strong background in technical communication. This position offers numerous benefits aimed at supporting employee well-being and work-life balance.

Benefits

Comprehensive health insurance
Employee stock ownership
Competitive retirement plans
Generous vacation days
Mental Health support
Training and development programs

Qualifications

  • Comprehensive knowledge of modeling, texturing, shading, rigging, animation, lighting, and rendering.
  • Experience with tools like Substance 3D Designer/Painter, ZBrush, and Photoshop.
  • Able to guide clients and communicate ideas effectively.

Responsibilities

  • Develop games and production tools with external customer teams.
  • Maintain production workflows and pipelines.
  • Produce and optimize assets for games.
  • Build relationships with Unity's development teams.
  • Provide customer feedback on Unity technology.
  • Advise customers on improving content and pipelines.

Skills

Knowledge of real-time content creation fundamentals
Experience in writing and optimizing real-time shaders
Professional development experience
Experience with large content pipelines
Experience with version control systems
Experience using DCC tools
Communication of technical knowledge

Tools

Unity
C#
Python
3ds Max
Maya
Blender
Houdini
Job description
The opportunity

The Unity Studio Productions team is a group of highly skilled Software Developers and Technical Artists with deep expertise in the Unity platform, whose main goal is to help our customers improve their projects and internal workflows and assist them in the resolution of very challenging technical problems. To do this, we provide a series of short-term and long-term co-development services that can range in duration from one week to eighteen months and beyond.
What you'll be doing
  • Become embedded with external customer teams to develop games and game production tools.
  • Develop and maintain production workflows and pipelines by writing scripts and tools to aid artists in the creation of content.
  • Produce, integrate, and optimize assets such as particle systems, shaders, and other VFX into our customers’ games without sacrificing artistic vision or exceeding the technical limits of the platform.
  • Build close relationships with Unity's internal development teams, and provide customer feedback and production verification of future features of Unity technology and services.
  • Efficiently solve problems, communicate, and educate our clients, both remotely and on-site at their offices.
  • Proactively train yourself to remain at the forefront of Unity Engine technology and game content creation technology.
  • Visit customers for short-term consultations and give them advice on how to improve their existing content and content pipelines.
What we're looking for
  • Comprehensive knowledge of real-time content creation fundamentals (i.e., modelling, unwrapping/texturing/shading/surfacing, rigging, animation, lighting, rendering, and pipeline tool development).
  • Experience in writing and optimizing real-time shaders, visual FX, and post-processing for game rendering.
  • Professional development experience in a team context using one or more interactive content engines (e.g., Unity, Unreal, in-house).
  • Experience working with large content pipelines and writing scripts in languages such as C# or Python to automate processes and conduct data validations.
  • Experience with version control systems (e.g., Perforce, Git, Mercurial, Unity Version Control (Plastic), etc.) in relation to game content production.
  • Experience using DCC tools such as 3ds Max, Maya, Blender, or Houdini in a professional setting.
  • Able to guide customers by clearly communicating ideas and technical knowledge via written reports.
You might also have
  • Experience with profiling tools like the Unity’s internal tools (Profiler, Frame Debugger, Memory Profiler, etc.), RenderDoc or Superluminal.
  • Experience in digital content creation using tools such as Substance 3D Designer/Painter, ZBrush, Photoshop, or Illustrator.
  • Experience using AI content creation tools in a game production environment.
  • Experience in delivering training/technical talks and writing technical articles/documentation.
Additional information
  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position
Benefits

At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.

Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.

While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program

Life at Unity

Unity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.

As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at DPO@unity.com.

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