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iOS Engineer - Contract - Outside IR35

Mindera

Greater London

On-site

GBP 80,000 - 100,000

Full time

Today
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Job summary

A forward-thinking tech company in London seeks an iOS Developer to create reliable mobile applications and participate in the entire development cycle. The role involves collaboration in a fun work culture, writing testable code, and leading technical projects. The ideal candidate is skilled in Swift and Cocoa Touch, has an Agile mindset, and can work independently as well as part of a team. Competitive day rates are offered for this on-site position in central London three times a week.

Qualifications

  • Proficient in Swift and Cocoa Touch for iOS development.
  • Experience with Agile methodologies like Scrum and Kanban.
  • Ability to develop and maintain iOS applications from requirements to App Store.

Responsibilities

  • Developing and maintaining features in a collaborative, Agile environment.
  • Writing testable code with adequate test coverage.
  • Documenting your code for future reference.

Skills

Swift, Cocoa Touch
Agile methodologies
Self-driven work
Creating fluid visual interactions
Clean and organized code
Reactive programming

Tools

CI/CD tools (fastlane, Jenkins)
Job description

Description

Here at Mindera, we are continuously developing a fantastic team, and would love it for you to join us. As an iOS Developer you will be responsible for creating fast, fluid, responsive and reliable mobile applications that provide our customers a rewarding experience. You’ll also play a key technical leadership role, working closely with architects, product managers, and cross-functional teams. You’ll have an opportunity to participate in the whole development cycle, using modern technologies, architectures and processes. When you join Mindera we welcome you into a fun and politics-free work culture, built on the principles of lean and self-organisation.

Please note: This position requires you to work on client-site in central London three times a week

You Rock at
  • Swift, Cocoa Touch and other Apple frameworks
  • Being self-driven and working with little supervision towards a common team or company purpose.
  • Creating fluid visual interactions, creating and implementing mobile user experience patterns
  • Having a sense of craftsmanship in what you produce, seeking the best solutions and being proud of the final outcome
  • Keeping up with the latest trends, architectures, ideas and technologies in the mobile ecosystem
  • Being a team player, sharing knowledge and leading by example
You are good at
  • Agile mindset and methodologies such as Scrum and Kanban.
  • Developing and maintaining iOS applications from the requirements to the App Store.
  • Producing clean and organized code, taking advantage of software design patterns, architectural patterns and data structures.
Nice to have
  • Experience with FRP framework (ReactiveCocoa, RxSwift, etc)
  • Experience with MVVM(-C) architecture
  • Experience with Functional programming/concepts
  • Experience with CI/CD development methodologies and tools (fastlane, Jenkins, Travis, GoCD, etc)
  • Ability/experience testing code and/or writing testable code
  • Open Source contributions and/or willingness to contribute
What you'll be doing:
  • Developing and maintaining features in a collaborative, Agile environment;
  • Writing testable code and ensuring the test coverage stays at the agreed level;
  • Documenting your code;
  • Take ownership of your code every step of the way - from development to deployment and maintenance;
  • Diagnose issues in production and devise solutions for them;
  • Work both autonomously and collaboratively to complete tasks;
  • Be an integral part of solutions design and implementation;

Competitive day rate

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