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CG Generalist Artist

Industrial Light & Magic

City Of London

Hybrid

GBP 60,000 - 80,000

Full time

Today
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Job summary

A leading visual effects company in London is seeking a Generalist Artist (All Levels) who demonstrates strong knowledge in CG creation. The ideal candidate will be proficient in modeling, texturing, lighting, and rendering. This hybrid role requires both artistic creativity and technical skills, with experience in tools like Maya and Houdini highly desired. Submit a demo reel along with your application to showcase your work.

Qualifications

  • High-level knowledge across multiple CG techniques.
  • Proven VFX pipeline experience on at least one feature film.
  • Comfortable with creative and technical aspects of CG.
  • Excellent attention to detail.
  • Strong communication skills.

Responsibilities

  • Work on all aspects of CG shots such as Modeling, Shading, Texturing, Lighting, and Rendering.
  • Create models, textures, and photo-realistic digital matte paintings.
  • Light and assemble scenes.
  • Refine 3D renders with 2D compositing techniques.
  • Communicate with production and provide aesthetic feedback.

Skills

Modeling
Texturing
Lighting
Rendering
Matte Painting
Shading
Compositing
Communication skills

Tools

Maya
Houdini
VRay
Houdini Solaris
Renderman
Blender
Job description
DESCRIPTION:

Generalist Artist (All Levels) - ILM London

Job Summary:

The Generalist demonstrates a strong base of knowledge in 3D Computer Generated Imagery creation. Successful candidates will display a high degree of proficiency across multiple areas including modeling, lighting, texturing, shading/look development, matte painting, and rendering. Applicants should demonstrate good artistic and creative vision within the context of their work.

What You'll Do:
  • Use artistic and technical skills to work on all aspects of CG shots such as Modeling, Shading, Texturing, Lighting, and Rendering.
  • Creating models, textures, and photo-realistic digital matte paintings.
  • Lighting and scene assembly for other shots or assets as required, and at times including characters and animation.
  • Refining the 3D renders with 2D compositing techniques.
  • Work with the VFX and CG Supervisor to develop the look and feel of the shot.
  • Communicate with production on a regular basis and provide aesthetic feedback when required.
What We're Looking For:
  • High-level knowledge across multiple CG techniques including but not limited to: Modeling, Texturing, Lighting, Matte Painting, Rendering, Shading, and Compositing.
  • Proven VFX pipeline experience having worked on at least one feature film.
  • Be comfortable with both the creative and technical aspects of CG work.
  • Production-based experience in Maya, Houdini, and VRay.
  • Knowledge and experience of Houdini Solaris, Renderman, and Blender are also welcome.
  • Team-based creative and technical problem.
  • Excellent attention to detail.
  • Strong communication skills.
  • Programming or scripting skills (e.g. vex, mel, python) a bonus.
  • Traditional arts background.

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.

Join ILM

Reference: ECNJOBID-193-34-74-250 in the application

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