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A leading gaming company in Newcastle upon Tyne is seeking a passionate Animator to contribute to the Rainbow Six franchise. The role involves creating high-quality animations to enhance character realism and gameplay. Ideal candidates should have a strong portfolio in realistic animation and be familiar with motion capture techniques. This position requires hybrid working, with three days a week on-site.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered.
Please note: Our application page is going through temporary maintenance. For ease of assessment, please can you provide a short summary in your application about:
As an Animator on the Rainbow Six brand, you’ll play a key role in the creation of high-quality assets that bring immersive, authentic worlds to life. You’re adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful animation systems.
Working closely with 3D Artists and other team members, you’ll ensure a cohesive visual style across features, with a core focus on gameplay elements, such as characters, weapons and charms. Your ability to ensure movement is as realistic and seamless as possiblewill help with the delivery of premium cosmetic assets and skins released in the game. You’re passionate about your craft and committed to continuous learning and development. From conducting in-depth research to participating in peer reviews, you assist your team members to achieve the best outcomes from conception to integration.
This is more than just a role! It’s an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your creative vision come to life in one of the industry’s most respected series. You will play an integral part in telling a story, understanding the Director’s creative vision through realistic character movement and interaction inspired by the project’s narrative and design, taking pride in knowing your work plays a key part in the Rainbow Six legacy.
What you'll bring
At Ubisoft, we aim to be a destination of choice for the best talent. We want people like you, who will be instrumental in driving our studios to success.
Joining Ubisoft, you’ll be part of an inclusive global brand. With us, you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. You’ll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry.
With us, you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio.
What we’ll provide
We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also values the art of collaboration and a sense of belonging, which is why we've embraced a hybrid working model that requires our team members to be on-site for an average of 3 days per week, fostering a vibrant and creative work environment that unites us in pursuing our shared goals.
Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members.
Ready to Apply?
We aim to build the world’s most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We’d love to hear about you and your background.
Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy:
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In 1997, Gilles Monteil thought he was applying to Ubisoft to be a motion capture actor, but instead he became an animator. Over 25 years, he helped build an animation powerhouse at Ubisoft and create some of our most emblematic characters.
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