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Capture & Level Artist [Anno] (fmd)

Ubisoft

Mainz

Vor Ort

EUR 45.000 - 60.000

Vollzeit

Heute
Sei unter den ersten Bewerbenden

Zusammenfassung

A leading gaming company in Mainz is searching for a Capture & Level Artist. You will create stunning in-game visuals for marketing, collaborate with various teams, and ensure assets align with the marketing narrative. Ideal candidates have 2 years of experience and a strong grasp of composition and lighting in 3D environments.

Leistungen

Relocation support
Ubisoft Blue Byte Academy
Discounted and free games
Monthly Mobility Budget
Childcare support
Company Pension Scheme
Gym subsidy
26 days paid vacation

Qualifikationen

  • 2 years of professional experience as a Level Artist or Capture Artist.
  • Strong sense of composition, lighting, and visual storytelling in 3D.
  • Experience with video editing software, e.g., Adobe Premiere or After Effects.

Aufgaben

  • Build high-quality in-engine and in-game footage for various uses.
  • Translate creative briefs into compelling visual assets.
  • Prepare and maintain a library of capture-ready scenes and savegames.

Kenntnisse

Composition
Lighting
Visual storytelling
Video editing
Collaboration
Self-driven

Tools

3ds Max
Adobe Premiere
Unreal Engine
Maya
Zbrush
Adobe Photoshop
Jobbeschreibung

As our new Capture & Level Artist (f / m / d) in our Brand Marketing team you will play a key role in shaping how the world of Anno 117 : Pax Romana is presented to players worldwide. Reporting to the Brand Director and working directly within the development studio you will use our proprietary Empire Engine and tools to create stage and capture assets that showcase the beauty gameplay and depth of our game for marketing purposes.

You will act as a virtual cinematographer visual storyteller and occasional video editor for trailers screenshots gameplay captures social media content and more. From building vibrant cities and dramatic landscapes to scripting battles and setting up camera sequences you bring creative briefs to life. Part of your role is also to think ahead and prepare in-game cities savegames and scenes for future marketing beats ensuring were always ready to capture.

Your ability to understand marketing needs combined with your technical know-how and sharp eye for composition lighting and visual storytelling will ensure every asset not only looks stunning but also matches our marketing narrative and communication beats.

What you will do :
  • Build stage and capture high-quality in-engine and in-game footage and screenshots for use in trailers store pages social media presentations press kits collaborations and more.
  • Translate creative briefs into visually compelling assets incorporating feedback from our Brand Director Creative Director and Product Managers to ensure they match our marketing and product vision.
  • Lead by example. You inspired other Level Artists and you push our assets to be best-in-genre.
  • Proactively prepare and maintain a library of capture-ready scenes cities and savegames anticipating future marketing and communication needs.
  • Capture and edit video content optimized for a variety of platforms and formats (YouTube social media presentations etc.).
  • Ensure all assets are platform-ready and optimized for their intended use (e.g. resolution aspect ratio format).
Qualifications : What you bring :
  • 2 years of professional experience as a Level Artist Capture Artist or similar.
  • A strong sense of composition lighting and visual storytelling in 3D environments.
  • Experience with setting up camera sequences sequence editing workflows scene staging and video capture within modern game engines and development tools.
  • Hands‑on experience with video editing software (e.g. Adobe Premiere After Effects or similar).
  • An understanding of marketing needs and the ability to create visual assets and narratives that support the marketing vision.
  • A collaborative mindset and ability to work closely with marketing development as well as internal and external partners.
  • Ambitious self-driven and eager to learn with the ability to handle creative feedback constructively.
  • Fluent in English both spoken and written.
What to send our way :
  • Your CV highlighting your education experience and skills.
  • A cover letter including your earliest starting date expected salary and why you would like to join us.
Additional Information :

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life balance. Please note that some roles are fully office-based and are not eligible for hybrid work.

What we offer :
  • Relocation support : We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner for international candidates we offer visa assistance
  • Ubisoft Blue Byte Academy : We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry workshops and access to our training and development platform as well as to our in-house library
  • Discounted and free games : Discount on employee game orders & free Ubisoft games on Ubisoft Connect
  • Monthly Mobility Budget : 80 per month that can be used on bicycle lease parking spot rental or public transportation ticket
  • Up to 350 childcare support per child per month
  • Company Pension Scheme : We offer an attractive company pension scheme
  • Gym subsidy : We contribute 50% (up to a maximum amount of 25) towards the monthly cost of a gym membership of your choice
  • 26 days paid vacation per year
  • Corporate Benefits web portal : Employee discount programfor affiliated retailers shops and service providers

Ubisoft offers the same job opportunities to all without any distinction of gender ethnicity religion sexual orientation social status disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players community.

For further information please check .

Remote Work : No

Employment Type : Full-time

Key Skills

3ds Max,Computer Graphics,Perforce,Zbrush,Unreal Engine,Maya,Painting,Teaching,Adobe Photoshop,Digital Art,Music Therapy,Unity

Experience : years

Vacancy : 1

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