Job Search and Career Advice Platform

Aktiviere Job-Benachrichtigungen per E-Mail!

Adjunct Faculty in Game Design

Clovis Community College - Clovis, NM

Frankfurt

Vor Ort

EUR 40.000 - 60.000

Teilzeit

Gestern
Sei unter den ersten Bewerbenden

Erstelle in nur wenigen Minuten einen maßgeschneiderten Lebenslauf

Überzeuge Recruiter und verdiene mehr Geld. Mehr erfahren

Zusammenfassung

A leading educational institution in Frankfurt is seeking a Game Design Instructor to teach foundational and advanced design principles. Applicants need a Bachelor's degree in Game Design or a related field, along with at least three years of relevant professional experience. This part-time role involves delivering clear lectures, developing course materials, and collaborating on curriculum improvements. The position emphasizes flexibility between online and in-person instruction in a supportive learning environment.

Qualifikationen

  • Bachelor’s degree in Game Design or related field.
  • Minimum of three years of experience in the specialty area.
  • Adobe Certified Professional credentials preferred.

Aufgaben

  • Deliver lectures and activities for both in-person and online formats.
  • Develop course syllabi for assigned courses.
  • Collaborate to develop and revise curriculum.
  • Establish an effective learning environment.
  • Assess and communicate student proficiency in meeting outcomes.

Kenntnisse

Ability to use Microsoft Office products
Ability to use Google Office products
Patience
Friendliness
Approachability
Caring attitude

Ausbildung

Bachelor’s degree in Game Design or related field
Master’s degree in Game Design or related field

Tools

GameSalad
GameMaker
Unity
Jobbeschreibung
Compensation

$700 per credit hour

Compensation Type

Salary

Department

Instruction

Position Summary

Under general supervision of and in accordance with Clovis Community College and departmentally established practices and expectations, adjunct instructors work collaboratively with other faculty within the College and their discipline to ensure that key concepts of the specific discipline are addressed. The Game Design Instructor will teach a range of courses focused on foundational and advanced design principles, game design production, and industry-standard software applications.

Duties & Responsibilities

ESSENTIAL FUNCTIONS:

  • Deliver well-prepared, organized, and clear lectures and activities tailored for both in-person and online formats, aiming to facilitate student mastery of the course learning outcomes.
  • Develop and submit course syllabi for all assigned courses, ensuring inclusion of all required components and tailored to the instructional modality utilized (online or face-to-face).
  • Collaborate with department members and the Division Chair to develop and revise curriculum, select textbooks and equipment, create instructional materials, and ensure cohesive and uniform student assessment practices.
  • Establish and maintain an effective learning environment across assigned courses, adapting to diverse modalities including face-to-face, hybrid, asynchronous and synchronous online, as well as dual credit and Early College High School instruction contexts.
  • Utilizing course assessment practices, assess and communicate student proficiency in achieving course learning outcomes. Document findings in formal assessment reports as directed by the Assessment Council and the Executive Vice President.
  • Utilize technology, including but not limited to Canvas, Starfish, MS Office, and the Internet, for classroom, studio, and laboratory instruction. Provide students with timely and accurate information and feedback regarding their academic progress, using assessments such as quizzes, tests, homework, and projects.
  • Demonstrate comprehensive knowledge and understanding of all college policies and procedures.
Essential Skills
  • Ability to use Microsoft and Google office products.
  • Must be patient, friendly, approachable, and caring.
Discipline Courses
  • FDMA 1510 INTRODUCTION TO 3D ANIMATION
  • FDMA 2713 COMPUTER 2D ANIMATION
  • FDMA 2790 GAME DESIGN CONCEPTS
Physical Requirements

Requires frequent and continuous sitting/moving about, continuous use of fine motor skills. Pushing and pulling of up to 20lbs.

Schedule Details

Part-time hours may vary depending on student and departmental needs.

Additional Duties and Responsibilities

Include but are not limited to: Perform other duties as assigned.

Minimum Qualifications
  • Bachelor’s degree in Game Design or related field such as Digital Media Arts, Animation, 3D Modeling / Game Art with an emphasis in game design.
  • A minimum of three (3) years of documented professional experience in the specialty area of the course being taught
Preferred Qualifications
  • Master’s degree Game Design, or related field such as Digital Media Arts, Animation, 3D Modeling / Game Art with an emphasis in game design.
  • Adobe Certified Professional credentials and expertise in game design concepts.
  • Expertise in game design software such as GameSalad, GameMaker, and Unity.
EEO Statement

As an EEO employer, Clovis Community College will not discriminate in our employment practices based on an applicant’s race, ethnicity, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, serious medical condition or status as a protected veteran or spousal affiliation. Clovis Community College hires only U.S. citizens and individuals lawfully authorized to work in the U.S.

Hol dir deinen kostenlosen, vertraulichen Lebenslauf-Check.
eine PDF-, DOC-, DOCX-, ODT- oder PAGES-Datei bis zu 5 MB per Drag & Drop ablegen.