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VFX Rigger

Eyeline

Vancouver

On-site

CAD 70,000 - 90,000

Full time

3 days ago
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Job summary

A leading VFX studio is seeking a skilled Rigger to design, develop, and maintain rigs for animation projects. You will collaborate with the production team to create advanced animation controls and mentor junior team members. The ideal candidate has at least five years of rigging experience in high profile VFX projects and a strong proficiency in Maya and Python. This role requires excellent organizational skills and a strong eye for detail, contributing to a dynamic creative environment in Vancouver, British Columbia.

Qualifications

  • Minimum five years of rigging experience for high profile VFX and/or animation projects.
  • Expert knowledge of human/creature anatomies.
  • Experience delivering complete milestones/tasks under tight deadlines.

Responsibilities

  • Work with the production team to create animation controls and qualities for objects and characters.
  • Test and troubleshoot animation controls throughout the production cycle.
  • Mentor other members of the rigging team.

Skills

Rigging experience
Expert knowledge of Maya
Strong Python experience
Troubleshooting skills
Strong communication skills

Education

Bachelor's Degree/Diploma in art and/or engineering
Job description

A Rigger designs, develops, tests, troubleshoots, maintains, and implements rigs for all aspects of VFX shows. They support studio wide and production project requirements including characters, vehicles, environment and other various aspects. They are responsible for coordination and scheduling of task deliverables. They are capable of balancing complex tasks, and have the ability to organize and automate their workflow. They oversee and mentor junior team members.

Key Responsibilities
  • Works with production team to create the desired animation controls and qualities for objects and characters
  • Tests and troubleshoots animation controls and makes adjustments as necessary throughout the production cycle
  • Receives direction from leadership and escalates issues quickly, as needed
  • Build/design advanced characters, creatures, vehicles and props in Maya using in-house tools and pipeline.
  • Mentor other members of the rigging team
  • Contribute/develop tools, rig-modules, workflow and plugins for the Rigging department
Qualifications
  • Bachelor's Degree/Diploma in art and/or engineering or equivalent experience
  • Minimum five (5) years of rigging experience for high profile VFX and/or animation projects
  • Expert knowledge/experience of human/creature anatomies.
  • Expert knowledge of creature deformation and puppet rigging techniques
  • Strong Python experience
  • Expert knowledge of Maya
  • Experience delivering complete milestones/tasks under tight deadlines
  • Eye for detail and excellent organizational skills
  • Team player who is able to work independently with minimal supervision
  • Strong troubleshooting and problem solving skills
  • Strong written and verbal communication skills

We are looking for those seeking to take risks with us, those driven by passion for their craft. To us, these are key ingredients that we look for in our team.

We will only consider applicants based in British Columbia, or those willing to relocate.

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