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Senior Gameplay Animator (First-Person) – Rainbow Six Siege

Ubisoft Entertainment

Montreal

Hybrid

CAD 70,000 - 90,000

Full time

Today
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Job summary

A leading gaming company is seeking a Senior Gameplay Animator (First-Person) for Rainbow Six Siege in Montreal. You will craft high-quality first-person animations, ensuring immersive gameplay. Responsibilities include designing animation systems, creating keyframe animations, and collaborating with teams to enhance player experience. Ideal candidates will have extensive experience in video game animation and a passion for quality. The company embraces a hybrid work model to maintain work-life balance.

Benefits

Hybrid work model
Creative environment
Mentoring opportunities

Qualifications

  • 4-5+ years of experience in video game animation or equivalent.
  • At least one shipped title is required.
  • Experience with first-person animation is a strong asset.
  • Familiarity with motion capture workflows is expected.

Responsibilities

  • Design and implement animation systems for first-person and third-person views.
  • Create polished and expressive keyframe animations.
  • Work with motion capture data, adapting it for gameplay.
  • Export and integrate animations into the engine.

Skills

Video game animation
First-person animation
Cross-disciplinary communication
Creative problem-solving

Tools

MotionBuilder
3ds Max
Maya
Job description
Senior Gameplay Animator (First-Person) – Rainbow Six Siege

As a Senior Gameplay Animator, you’ll be responsible for crafting high-quality first-person animations that define the feel of Rainbow Six Siege. You’ll work on both thefirst-person viewmodeland itsthird-person replication, ensuring consistency, responsiveness, and immersion. Your work will directly impact how players experience the game.

What You’ll Do:

  • Design and implement animation systems for the player in first-person view, along with their third-person replication.
  • Create polished, expressive keyframe animations that align with the visual direction set by the Animation Director and meet gameplay requirements.
  • Work with motion capture data for third-person replication, adapting it to fit the game’s style and technical constraints.
  • Export and integrate animations into the engine, collaborating closely with technical animators, designers, and programmers.
  • Partner with fellow animators, directors, and developers to deliver features on time and at the expected quality level.
  • Contribute to the creative process by producing mock-ups and participating in the conception of new features.
  • Own the final in-game feel of your animations—this is how we measure quality.
  • Collaborate openly, share ideas, and be receptive to feedback. You’re a team player who thrives on creative problem-solving.
  • Mentor and support junior animators, helping elevate the team’s overall quality and cohesion.

Systems include but not limited to:

  • FPS combat gameplay.
  • Operators.
  • Events content.
  • R&D core gameplay.
QUALIFICATIONS
  • 4–5+ years of experience in video game animation or equivalent.
  • At least one shipped title.
  • Experience with first-person animation is a strong asset.
  • Familiarity with motion capture workflows.li>
  • Proficiency in tools such as MotionBuilder, 3ds Max, or Maya.
  • Excellent cross-disciplinary communication skills.
  • A passion for pushing animation quality while working collaboratively within a team.
ADDITIONAL INFORMATION

Please send us aportfolioof your best work (you can attach images or provide us with a password link) as well as yourCVhighlighting your education, experience and skills.

About us

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assasin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.

We do not accept open applications. You can find all our open positions by clicking on the ‘Search Jobs’ button. Check our careers page regularly if you don’t find the opportunity you are looking for this time.

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