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3D Generalist

Rovio

Toronto

Hybrid

CAD 73,000 - 90,000

Full time

2 days ago
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Job summary

A leading mobile game company in Toronto is seeking a 3D Generalist to create high-quality 3D assets for their games. The ideal candidate will have over 3 years of experience in the gaming industry and a strong portfolio showcasing their skills. You will collaborate with artists and developers, optimizing assets for mobile performance while ensuring they align with the project’s artistic vision. This hybrid role requires onsite presence in Toronto on Tuesdays and Thursdays, with a competitive salary range of 73,000–90,000 CAD per year.

Qualifications

  • 3+ years of professional experience as a 3D artist, ideally in the games industry.
  • Strong portfolio demonstrating skills in modeling, texturing, and materials.
  • Experience working in a game engine (Unity, Unreal, or similar).

Responsibilities

  • Model and texture 3D assets, including characters, props, and environments.
  • Collaborate with designers and developers to integrate assets smoothly.
  • Optimize assets to meet mobile performance constraints.

Skills

3D modeling
Texturing
Collaboration
Proficiency with Maya
Proficiency with Blender
Proficiency with ZBrush
Artistic adaptation
Game development understanding

Tools

Maya
Blender
ZBrush
Substance Painter
Photoshop
Unity
Unreal Engine
Job description

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.

Rovio Toronto is a human-scale studio of passionate gamers with a track record of building fresh, fun games with iconic brands. Our focus is mobile, with ambitions to grow beyond as new opportunities arise. Being small keeps us agile and gives everyone meaningful ownership. We value transparency and candour, empowering each other to do our best work, supported by a hybrid model and a strong sense of community.

We’re looking for a 3D Generalist to join our vibrant Rovio Toronto team, creators of Angry Birds Bounce on Apple Arcade and an unannounced new project.

In this role, you’ll create high-quality 3D assets across characters, props, and environments, helping bring our game world to life. As part of a small, agile studio, you’ll work closely with your fellow artists, designers, and developers to ensure all assets not only look amazing but also run smoothly in-game.

This is an open vacancy with a salary range of 73,000–90,000 CAD per year. At this stage, we are primarily focusing our search on candidates based in the local area. The role is hybrid, requiring onsite presence at our Toronto studio on Tuesdays and Thursdays.

Join us and help us build a culture of trust, passion, and innovation!

You will have impact and fun at work by:
  • Model and texture 3D assets, including characters, props, and environments, in line with the project’s style
  • Create layouts, pose characters, light scenes and renders for marketing assets
  • Work closely with the Lead Artist to ensure all assets are consistent with the brand and artistic vision
  • Collaborate with designers and developers to integrate assets smoothly and efficiently into the game engine
  • Optimize assets to meet mobile performance constraints without compromising quality
  • Contribute to the development and refinement of 3D art workflows and pipelines
  • Provide general art support across the team, stepping in where needed
Experience and skills we are looking for:
  • 3+ years of professional experience as a 3D artist, ideally in the games industry
  • Strong portfolio demonstrating skills in modeling, texturing, and materials with a preference for stylized work
  • Proficiency with industry-standard tools (e.g. Maya, Blender, ZBrush, Substance Painter, Photoshop)
  • Experience working in a game engine (Unity, Unreal, or similar)
  • Understanding of the 3D art pipeline, from concept through to in-engine implementation
  • Ability to work within an established brand/IP and adapt to its style
  • Strong communication and collaboration skills
It would be nice if you also have the following skills:
  • A passion for video game development
  • Has shipped one or more mobile games
  • Experience working across multiple artistic disciplines such as concept art, animation, VFX, graphic design or motion graphics

AI is not used to screen, assess, or select applicants. We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.

At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or conditions in our working environment and job application procedures. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com.

What to expect when you join us

Meet the Rovians

Hiring process at Rovio

Diversity, Equity and Inclusion at Rovio

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